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prismarine-web-client

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const { LitElement, html, css } = require('lit') const { openURL, displayScreen } = require('./components/common') class PauseScreen extends LitElement { static get styles () { return css` .bg { position: absolute; top: 0; left: 0; background: rgba(0, 0, 0, 0.75); width: 100%; height: 100%; } .title { position: absolute; top: 40px; left: 50%; transform: translate(-50%); font-size: 10px; color: white; text-shadow: 1px 1px #222; } main { display: flex; flex-direction: column; gap: 4px 0; position: absolute; left: 50%; width: 204px; top: calc(25% + 48px - 16px); transform: translate(-50%); } .row { display: flex; flex-direction: row; justify-content: space-between; width: 100%; } ` } constructor () { super() this.inMenu = false } init (renderer) { const chat = document.getElementById('hud').shadowRoot.querySelector('#chat') const self = this document.addEventListener('keydown', e => { if (chat.inChat) return e = e || window.event if (e.keyCode === 27 || e.key === 'Escape' || e.key === 'Esc') { if (self.inMenu) { self.disableGameMenu(renderer) } else { self.enableGameMenu() } } }) } render () { return html` <div class="bg"></div> <p class="title">Game Menu</p> <main> <pmui-button pmui-width="204px" pmui-label="Back to Game" @pmui-click=${this.onReturnPress}></pmui-button> <div class="row"> <pmui-button pmui-width="98px" pmui-label="Github" @pmui-click=${() => openURL('https://github.com/PrismarineJS/prismarine-web-client')}></pmui-button> <pmui-button pmui-width="98px" pmui-label="Discord" @pmui-click=${() => openURL('https://discord.gg/4Ucm684Fq3')}></pmui-button> </div> <pmui-button pmui-width="204px" pmui-label="Options" @pmui-click=${() => displayScreen(this, document.getElementById('options-screen'))}></pmui-button> <pmui-button pmui-width="204px" pmui-label="Disconnect" @pmui-click=${() => window.location.reload()}></pmui-button> </main> ` } disableGameMenu (renderer = false) { this.inMenu = false this.style.display = 'none' if (renderer) { renderer.domElement.requestPointerLock() } } enableGameMenu () { this.inMenu = true document.exitPointerLock() this.style.display = 'block' this.focus() } onReturnPress (renderer = false) { this.inMenu = false this.style.display = 'none' if (renderer) { renderer.domElement.requestPointerLock() } } } window.customElements.define('pmui-pausescreen', PauseScreen)