UNPKG

prismarine-nbt

Version:
97 lines (55 loc) 3.22 kB
# History ## 2.7.0 * [Remove varint types (#120)](https://github.com/PrismarineJS/prismarine-nbt/commit/5a7d8c0d3892c58886b8253e38135b539deee6ba) (thanks @extremeheat) ## 2.6.0 * [Use ProtoDef `skipChecks` flag to allow full NBT array size support (#91)](https://github.com/PrismarineJS/prismarine-nbt/commit/f433bc80c7d9ff25abacaa189c6a324fb94a772c) (thanks @bdkopen) * [Improved Tag Types (#89)](https://github.com/PrismarineJS/prismarine-nbt/commit/70323d8c7f771698a02f3f40aa676bcecc60c5e7) (thanks @Offroaders123) ## 2.5.0 * [add addTypesToCompiler and addTypesToInterperter method for ProtoDef (#81)](https://github.com/PrismarineJS/prismarine-nbt/commit/e2182975f0fe5d91d4f09b75cbc7b355a678c5e3) (thanks @extremeheat) ## 2.4.0 * [Update nbt.json to add anonymous compound without name (#79)](https://github.com/PrismarineJS/prismarine-nbt/commit/7ec1c4428a0b263906d31d41fd7f5692a080c542) (thanks @extremeheat) * [Update publish.yml workflow to match mineflayer (#76)](https://github.com/PrismarineJS/prismarine-nbt/commit/1c62910515ab78b0599ea0700371c34811f5b0a9) (thanks @extremeheat) ## 2.3.0 * [Allow zigzag encoded varints to be read up to 64bits (#74)](https://github.com/PrismarineJS/prismarine-nbt/commit/7022802e138db82753c69fdfd3423289366621a1) (thanks @extremeheat) * [Add command gh workflow allowing to use release command in comments (#73)](https://github.com/PrismarineJS/prismarine-nbt/commit/16c78c083797e410ebf5216145c2a406e286be27) (thanks @rom1504) * [equal() function to test NBT equality (#72)](https://github.com/PrismarineJS/prismarine-nbt/commit/44fb7ee41f7f564121b5587b0551df7a2adb8831) (thanks @CreeperG16) * [Update to node 18.0.0 (#71)](https://github.com/PrismarineJS/prismarine-nbt/commit/05ffcd5d7e8ff532a61e3a60d71d4441013b3e69) (thanks @rom1504) * [Add ShortArray typings and fix builder function typings (#70)](https://github.com/PrismarineJS/prismarine-nbt/commit/eae4d9c7dc59f05d8aa408a1370674e7361d60d5) (thanks @qhyun2) * [Bump mocha from 9.2.2 to 10.0.0 (#67)](https://github.com/PrismarineJS/prismarine-nbt/commit/34bdff2b8ec81e4f4ed7f7326c4c6d2349c7c48a) (thanks @dependabot[bot]) * [Bump standard from 16.0.4 to 17.0.0 (#65)](https://github.com/PrismarineJS/prismarine-nbt/commit/554aae29e031dcce32f11ec8d7d9a56df0fd8bbb) (thanks @dependabot[bot]) ## 2.2.1 * Use u16 countType for shortString ## 2.2.0 * Add some builder functions ## 2.1.0 * Add .float() method to builder ## 2.0.0 * breaking change to the nbt builder (@extremeheat) ## 1.6.0 * add nbt builder (@U9G) ## 1.5.0 * Little endian updates, automatic format detection (@extremeheat) ## 1.4.0 * typings (@mcbobby123 and @Dep0sit) ## 1.3.0 * use protodef compiler, making prismarine-nbt much much faster (10x), thanks @Karang ## 1.2.1 * fix long array : the countType is i32 not i64 ## 1.2.0 * add long array ## 1.1.1 * remove fs.read for webpack ## 1.1.0 * fix nbt.simplify ## 1.0.0 * add little endian nbt support (for mcpe) ## 0.2.2 * get back to full es5 ## 0.2.1 * update protodef ## 0.2.0 * add simplify ## 0.1.0 * completely reimplement using ProtoDef, the API is mostly compatible with the old version ## 0.0.1 * import from nbt.js + changes to make writing possible