UNPKG

prismarine-chunk

Version:
43 lines (37 loc) 1.06 kB
module.exports = { StorageType: { LocalPersistence: 0, NetworkPersistence: 1, Runtime: 2 }, ChunkVersion: { v0_9_00: 0, v0_9_02: 1, // added to fix the grass color being corrupted v0_9_05: 2, // make sure that biomes are not corrupted v0_17_0: 3, // switch to a key per subchunk + 2D data v0_18_0: 4, // made beds be block entities vConsole1_to_v0_18_0: 5, // converted from another version of the game v1_2_0: 6, // Format added in MC1.2 - for upgrading structure spawners v1_2_0_bis: 7, // second format added in MC1.2 - to remove dynamic water in oceans v1_4_0: 8, v1_8_0: 9, v1_9_0: 10, v1_10_0: 11, v1_11_0: 12, v1_11_1: 13, v1_11_2: 14, v1_12_0: 15, v1_15_0: 16, v1_15_1: 17, v1_16_0: 18, v1_16_1: 19, v1_16_100: 20, v1_16_200: 21, v1_16_210: 22, // caves and cliffs disabled v1_17_0: 25, // 1.17.0-20 caves and cliffs enabled v1_17_30: 29, // 1.17.30 caves and cliffs enabled v1_17_40: 31, v1_18_0: 39, v1_18_11: 39 } }