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prismarine-chunk

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// height in blocks of a chunk column const CHUNK_HEIGHT = 256 // width in blocks of a chunk column const CHUNK_WIDTH = 16 // height in blocks of a chunk section const SECTION_HEIGHT = 16 // width in blocks of a chunk section const SECTION_WIDTH = 16 // volume in blocks of a chunk section const BLOCK_SECTION_VOLUME = SECTION_HEIGHT * SECTION_WIDTH * SECTION_WIDTH // number of chunk sections in a chunk column const NUM_SECTIONS = 16 // minimum number of bits per block allowed when using the section palette. const MIN_BITS_PER_BLOCK = 4 // maximum number of bits per block allowed when using the section palette. // values above will switch to global palette const MAX_BITS_PER_BLOCK = 8 // number of bits used for each block in the global palette. // this value should not be hardcoded according to wiki.vg const GLOBAL_BITS_PER_BLOCK = 16 const BIOME_SECTION_VOLUME = BLOCK_SECTION_VOLUME / (4 * 4 * 4) | 0 const MIN_BITS_PER_BIOME = 1 const MAX_BITS_PER_BIOME = 3 const GLOBAL_BITS_PER_BIOME = 6 module.exports = { CHUNK_HEIGHT, CHUNK_WIDTH, SECTION_HEIGHT, SECTION_WIDTH, BLOCK_SECTION_VOLUME, NUM_SECTIONS, MIN_BITS_PER_BLOCK, MAX_BITS_PER_BLOCK, GLOBAL_BITS_PER_BLOCK, BIOME_SECTION_VOLUME, MIN_BITS_PER_BIOME, MAX_BITS_PER_BIOME, GLOBAL_BITS_PER_BIOME }