primitive-geometry
Version:
Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries.
25 lines (24 loc) • 616 B
TypeScript
export default cube;
export type CubeOptions = {
sx?: number;
sy?: number;
sz?: number;
nx?: number;
ny?: number;
nz?: number;
};
/**
* @typedef {object} CubeOptions
* @property {number} [sx=1]
* @property {number} [sy=sx]
* @property {number} [sz=sx]
* @property {number} [nx=1]
* @property {number} [ny=nx]
* @property {number} [nz=nx]
*/
/**
* @alias module:cube
* @param {CubeOptions} [options={}]
* @returns {import("../types.js").SimplicialComplex}
*/
declare function cube({ sx, sy, sz, nx, ny, nz }?: CubeOptions, ...args: any[]): import("../types.js").SimplicialComplex;