UNPKG

primitive-geometry

Version:

Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries.

16 lines (13 loc) 438 B
/** * @typedef {object} BasicSimplicialComplex Geometry definition without normals and UVs. * @property {Float32Array} positions * @property {(Uint8Array|Uint16Array|Uint32Array)} cells */ /** * @typedef {object} SimplicialComplex Geometry definition. * @property {Float32Array} positions * @property {Float32Array} normals * @property {Float32Array} uvs * @property {(Uint8Array|Uint16Array|Uint32Array)} cells */ export {};