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primitive-geometry

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Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries.

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/** @module cone */ import cylinder from "./cylinder.js"; import { checkArguments } from "./utils.js"; /** * @typedef {object} ConeOptions * @property {number} [height=1] * @property {number} [radius=0.25] * @property {number} [nx=16] * @property {number} [ny=1] * @property {number} [capSegments=1] * @property {boolean} [capBase=true] * @property {number} [phi=TAU] */ /** * @alias module:cone * @param {ConeOptions} [options={}] * @returns {import("../types.js").SimplicialComplex} */ function cone({ height, radius, nx, ny, capSegments, capBase, phi } = {}) { checkArguments(arguments); return cylinder({ height, radius, nx, ny, capSegments, capBase, phi, radiusApex: 0, capApex: false, }); } export default cone;