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primitive-cylinder

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A minimal 3D cylindrical geometry, including normals, UVs, and mesh.

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{ "name": "primitive-cylinder", "version": "1.0.3", "description": "A minimal 3D cylindrical geometry, including normals, UVs, and mesh.", "main": "index.js", "license": "MIT", "scripts": { "start": "budo demo.js:bundle.js --live --verbose --open" }, "author": { "name": "Andrew Taber", "email": "andrew.e.taber@gmail.com", "url": "http://taber.space/" }, "dependencies": {}, "devDependencies": { "browserify": "^13.1.1", "budo": "^11.6.3", "glo-demo-primitive": "^2.0.1", "mesh-viewer": "^1.0.0", "uglify-js": "^2.7.5" }, "repository": { "type": "git", "url": "git://github.com/ataber/primitive-cylinder.git" }, "keywords": [ "ecosystem:stackgl", "cylinder", "cone", "frustum", "arrow", "mesh", "simplicial", "complex", "meshes", "geo", "geometry", "meshes", "3d", "circle", "primitive", "stackgl" ], "homepage": "https://github.com/ataber/primitive-cylinder", "bugs": { "url": "https://github.com/ataber/primitive-cylinder/issues" } }