primitive-cylinder
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A minimal 3D cylindrical geometry, including normals, UVs, and mesh.
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{
"name": "primitive-cylinder",
"version": "1.0.3",
"description": "A minimal 3D cylindrical geometry, including normals, UVs, and mesh.",
"main": "index.js",
"license": "MIT",
"scripts": {
"start": "budo demo.js:bundle.js --live --verbose --open"
},
"author": {
"name": "Andrew Taber",
"email": "andrew.e.taber@gmail.com",
"url": "http://taber.space/"
},
"dependencies": {},
"devDependencies": {
"browserify": "^13.1.1",
"budo": "^11.6.3",
"glo-demo-primitive": "^2.0.1",
"mesh-viewer": "^1.0.0",
"uglify-js": "^2.7.5"
},
"repository": {
"type": "git",
"url": "git://github.com/ataber/primitive-cylinder.git"
},
"keywords": [
"ecosystem:stackgl",
"cylinder",
"cone",
"frustum",
"arrow",
"mesh",
"simplicial",
"complex",
"meshes",
"geo",
"geometry",
"meshes",
"3d",
"circle",
"primitive",
"stackgl"
],
"homepage": "https://github.com/ataber/primitive-cylinder",
"bugs": {
"url": "https://github.com/ataber/primitive-cylinder/issues"
}
}