primeng
Version:
[](https://opensource.org/licenses/MIT) [](https://badge.fury.io/js/primeng) [ • 2.34 kB
TypeScript
import { ElementRef, OnInit, EventEmitter, ChangeDetectorRef } from '@angular/core';
import { ControlValueAccessor } from '@angular/forms';
export declare const SPINNER_VALUE_ACCESSOR: any;
export declare class Spinner implements OnInit, ControlValueAccessor {
el: ElementRef;
cd: ChangeDetectorRef;
onChange: EventEmitter<any>;
onFocus: EventEmitter<any>;
onBlur: EventEmitter<any>;
min: number;
max: number;
maxlength: number;
size: number;
placeholder: string;
inputId: string;
disabled: boolean;
readonly: boolean;
tabindex: number;
required: boolean;
name: string;
ariaLabelledBy: string;
inputStyle: any;
inputStyleClass: string;
formatInput: boolean;
decimalSeparator: string;
thousandSeparator: string;
precision: number;
value: any;
_step: number;
formattedValue: string;
onModelChange: Function;
onModelTouched: Function;
keyPattern: RegExp;
timer: any;
focus: boolean;
filled: boolean;
negativeSeparator: string;
localeDecimalSeparator: string;
localeThousandSeparator: string;
thousandRegExp: RegExp;
calculatedPrecision: number;
inputfieldViewChild: ElementRef;
get step(): number;
set step(val: number);
constructor(el: ElementRef, cd: ChangeDetectorRef);
ngOnInit(): void;
repeat(event: Event, interval: number, dir: number): void;
spin(event: Event, dir: number): void;
getPrecision(): number;
toFixed(value: number, precision: number): string;
onUpButtonMousedown(event: Event): void;
onUpButtonMouseup(event: Event): void;
onUpButtonMouseleave(event: Event): void;
onDownButtonMousedown(event: Event): void;
onDownButtonMouseup(event: Event): void;
onDownButtonMouseleave(event: Event): void;
onInputKeydown(event: KeyboardEvent): void;
onInputChange(event: Event): void;
onInput(event: KeyboardEvent): void;
onInputBlur(event: any): void;
onInputFocus(event: any): void;
parseValue(val: string): number;
formatValue(): void;
clearTimer(): void;
writeValue(value: any): void;
registerOnChange(fn: Function): void;
registerOnTouched(fn: Function): void;
setDisabledState(val: boolean): void;
updateFilledState(): void;
}
export declare class SpinnerModule {
}