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Vue3 组件库,支持 Composition API

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export const COMPONENT_STATUS_MAP = { NOT_START: 'NOT_START', ING: 'ING', END: 'END', }; export const COMPONENT_STATUS_TEXT_MAP = { [COMPONENT_STATUS_MAP.NOT_START]: '未开始', [COMPONENT_STATUS_MAP.ING]: '比赛中', [COMPONENT_STATUS_MAP.END]: '已结束', }; export const COMPONENT_STATUS_CLASS_MAP = { [COMPONENT_STATUS_MAP.NOT_START]: 'press_battle-tag-start', [COMPONENT_STATUS_MAP.ING]: 'press_battle-tag-in-game', [COMPONENT_STATUS_MAP.END]: 'press_battle-tag-end', }; export const CARD_RANK_SCORE_PROPS = { gameRank: { type: [String, Number], default: '', }, }; export const SPECIAL_TEAM_ID_MAP = { dd: 'dd', kk: 'kk', dnp: 'dnp', } as const; export const SPECIAL_TEAM_NAME_MAP = { [SPECIAL_TEAM_ID_MAP.dd]: '待定', [SPECIAL_TEAM_ID_MAP.kk]: '轮空', [SPECIAL_TEAM_ID_MAP.dnp]: '轮空', }; export const SPECIAL_TEAM_AVATAR = 'https://image-1251917893.file.myqcloud.com/tip-project/pubg/pubg-match/teamate-default-avatar.png'; export const CARD_TOP_INFO_PROPS = { showRoleInfo: { type: Boolean, default: false, }, roleName: { type: String, default: '', }, device: { type: String, default: '', }, roleId: { type: String, default: '', }, childName: { type: String, default: '', }, childType: { type: String, default: '', }, }; export const CARD_BATTLE_LIST_PROPS = { battleList: { type: Array, // @ts-ignore default: () => ([]), }, curShowingBattleIndex: { type: Number, default: 0, }, curGoingBattleIndex: { type: Number, default: 0, }, }; export const CARD_SIGN_UP_PROPS = { signUpTitle: { type: String, default: '距报名截止', }, signUpCountdown: { type: Number, default: 0, }, }; export const CARD_STATUS_MAP = { NOT_SIGN_UP: 'NOT_SIGN_UP', // 未报名 PLAYING_AND_CAN_SIGN_UP: 'PLAYING_AND_CAN_SIGN_UP', // 比赛进行中,但仍可报名 PLAYING_AND_NOT_SATISFIED: 'PLAYING_AND_NOT_SATISFIED', // 比赛进行中,报名后报名人数不足 SATISFIED_AND_CAN_INVITE: 'SATISFIED_AND_CAN_INVITE', // 报名人数满足,但仍可邀请队员(第一局未开赛) SATISFIED_AND_CAN_NOT_INVITE: 'SATISFIED_AND_CAN_NOT_INVITE', // 报名人数满足,不可邀请队员(第一局已开赛) GAME_WILL_START: 'GAME_WILL_START', // 待开赛 BATTLE_WILL_START: 'BATTLE_WILL_START', // 比赛即将开始,或者下一对局即将开始 BATTLE_STARTED: 'BATTLE_STARTED', // 显示“去比赛” BATTLE_PLAYING_JOINED: 'BATTLE_PLAYING_JOINED', // 比赛进行中,出战,显示“请等待本场比赛结束” BATTLE_PLAYING_NOT_JOINED: 'BATTLE_PLAYING_NOT_JOINED', // 比赛进行中,未出战,显示“您本场未出战” RESULT_WAITING: 'RESULT_WAITING', // 比赛结束,等待结果 RESULT_WIN: 'RESULT_WIN', // 晋级 RESULT_FAIL: 'RESULT_FAIL', // 淘汰 RESULT_SHOW_RANK: 'RESULT_SHOW_RANK', // 显示名次,比如 冠军、亚军、第12名 KNOCK_OUT_SIGNED_UP: 'KNOCK_OUT_SIGNED_UP', // 单败淘汰已报名,新增 KNOCK_OUT_OPPONENT: 'KNOCK_OUT_OPPONENT', // 单败淘汰匹配成功,等待进房,显示对手,新增 KNOCK_OUT_RESULT: 'KNOCK_OUT_RESULT', // 单败淘汰比赛结束,显示结果,新增 // 匹配循环赛,匹配相关阶段,包括未匹配、去匹配、匹配成功、匹配失败等 // 只要没结果,就显示这个 CYCLE_MATCH: 'CYCLE_MATCH', } as const; export const CARD_ICON_MAP = { CHECK_OPPONENTS: 'CHECK_OPPONENTS', CHECK_PLAYING_LIST: 'CHECK_PLAYING_LIST', CHECK_RANK_LIST: 'CHECK_RANK_LIST', }; export const CARD_ICON_FONT_MAP = { [CARD_ICON_MAP.CHECK_OPPONENTS]: 'icon-team-member', [CARD_ICON_MAP.CHECK_PLAYING_LIST]: 'icon-team-member', [CARD_ICON_MAP.CHECK_RANK_LIST]: 'icon-real-time', } as const; export const CARD_ICON_TEXT_MAP = { [CARD_ICON_MAP.CHECK_OPPONENTS]: '查看对手', [CARD_ICON_MAP.CHECK_PLAYING_LIST]: '出战名单', [CARD_ICON_MAP.CHECK_RANK_LIST]: '查看榜单', } as const; export const CARD_BUTTON_CLASS = { PRIMARY: 'press-card__button--primary', INVALID: 'press-card__button--invalid', }; export const CARD_BUTTON_MAP = { LAUNCH_GAME: '进入游戏', LAUNCH_GAME_TIP: '倒计时结束前进入游戏,超时无法参赛', CAN_NOT_BATTLE: '未出战', JUMP_TO_ROOM: '进入比赛', JUMP_TO_ROOM_TIP: '进入备战房', GROUPING: '去比赛', TO_GROUPING: '去对局', GROUPING_TIP: '等待分组建房中', WAIT_START: '待开赛', WAIT_VIRTUAL_START_TIP: '开赛前15分钟进入备战房准备', BATTLED_ENDED: '对局已结束', BATTLE_PLAYING: '比赛进行中', WAIT_MATCHING: '待匹配', START_MATCHING: '开始匹配', MATCHING: '匹配中', MATCHING_END: '匹配已结束', CONTINUE_MATCHING: '继续匹配', CHECK_DATA: '查看详细数据', NOT_ENTER_GAME: '您未出战', BATTLE_WILL_START: '比赛即将开始', INVITE_MEMBER: '邀请队友', CHECK_DETAIL_DATA: '查看详细数据', } as const; const PLAYING_CUSTOM = { leftIconFont: '', leftIconText: '', rightIconFont: '', rightIconText: '', }; const RESULT_CUSTOM = { leftIconFont: '', leftIconText: '', rightIconFont: '', rightIconText: '', }; export const DEFAULT_CARD_CUSTOM = { GAME_WILL_START: { mainButton: '待开赛', mainButtonClass: CARD_BUTTON_CLASS.INVALID, buttonTips: '', leftIconFont: '', leftIconText: '', rightIconFont: '', rightIconText: '', }, BATTLE_WILL_START: { mainButton: '待开赛', mainButtonClass: CARD_BUTTON_CLASS.INVALID, buttonTips: '', leftIconFont: '', leftIconText: '', rightIconFont: '', rightIconText: '', }, KNOCK_OUT_SIGNED_UP: { mainButton: '待开赛', mainButtonClass: CARD_BUTTON_CLASS.INVALID, buttonTips: '', leftIconFont: '', leftIconText: '', rightIconFont: '', rightIconText: '', }, BATTLE_STARTED: { mainButton: '进入游戏', buttonTips: '倒计时结束前进入游戏,超时无法参赛', leftIconFont: '', leftIconText: '', rightIconFont: '', rightIconText: '', }, BATTLE_PLAYING_JOINED: { ...PLAYING_CUSTOM, }, BATTLE_PLAYING_NOT_JOINED: { ...PLAYING_CUSTOM, }, RESULT_WAITING: { ...RESULT_CUSTOM, }, RESULT_WIN: { ...RESULT_CUSTOM, }, RESULT_FAIL: { ...RESULT_CUSTOM, }, RESULT_SHOW_RANK: { ...RESULT_CUSTOM, }, }; export function pardZero(num: string | number) { const str = `${num}`; if (str.length < 2) { return `0${str}`; } return str; } export const SCHE_CARD_BUTTON_CODES = { WATCH_LIVE: 'WATCH', WATCH_VIDEO: 'WATCH_VIDEO', ORDER_SCHE: 'ORDER_SCHE', ORDER_SCHE_CANCEL: 'ORDER_SCHE_CANCEL', }; export const SCHE_CARD_BUTTON_CLASSES = { WATCH_LIVE: 'primary-btn', WATCH_VIDEO: 'secondary-btn', ORDER_SCHE: 'border-btn', ORDER_SCHE_CANCEL: 'primary-btn', }; export enum MatchingStatus { UNKNOWN = 0, // 未使用 UN_JOIN = 1, // 未加入匹配 ON_GOING = 2, // 匹配中 FAILED = 3, // 匹配失败可重新匹配 SUCCESS = 4, // 匹配成功 }