prepack
Version:
Execute a JS bundle, serialize global state and side effects to a snapshot that can be quickly restored.
102 lines (79 loc) • 3.65 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.InternalizeJSONProperty = InternalizeJSONProperty;
var _index = require("../values/index.js");
var _singletons = require("../singletons.js");
var _get = require("../methods/get.js");
var _call = require("../methods/call.js");
var _is = require("../methods/is.js");
var _own = require("../methods/own.js");
var _invariant = require("../invariant.js");
var _invariant2 = _interopRequireDefault(_invariant);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
// ECMA262 24.3.1.1
/**
* Copyright (c) 2017-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
function InternalizeJSONProperty(realm, reviver, holder, name) {
// 1. Let val be ? Get(holder, name).
let val = (0, _get.Get)(realm, holder, name);
// 2. If Type(val) is Object, then
if (val instanceof _index.ObjectValue) {
// a. Let isArray be ? IsArray(val).
let isArray = (0, _is.IsArray)(realm, val);
// b. If isArray is true, then
if (isArray === true) {
// i. Set I to 0.
let I = 0;
// ii. Let len be ? ToLength(? Get(val, "length")).
let len = _singletons.To.ToLength(realm, (0, _get.Get)(realm, val, "length"));
// iii. Repeat while I < len,
while (I < len) {
// 1. Let newElement be ? InternalizeJSONProperty(val, ! ToString(I)).
let newElement = InternalizeJSONProperty(realm, reviver, val, _singletons.To.ToString(realm, new _index.NumberValue(realm, I)));
// 2. If newElement is undefined, then
if (newElement instanceof _index.UndefinedValue) {
// a. Perform ? val.[[Delete]](! ToString(I)).
val.$Delete(_singletons.To.ToString(realm, new _index.NumberValue(realm, I)));
} else {
// 3. Else,
// a. Perform ? CreateDataProperty(val, ! ToString(I), newElement).
_singletons.Create.CreateDataProperty(realm, val, _singletons.To.ToString(realm, new _index.NumberValue(realm, I)), newElement.throwIfNotConcrete());
// b. NOTE This algorithm intentionally does not throw an exception if CreateDataProperty returns false.
}
// 4. Add 1 to I.
I += 1;
}
} else {
// c. Else,
// i. Let keys be ? EnumerableOwnProperties(val, "key").
let keys = (0, _own.EnumerableOwnProperties)(realm, val, "key");
// ii. For each String P in keys do,
for (let P of keys) {
(0, _invariant2.default)(P instanceof _index.StringValue);
// 1. Let newElement be ? InternalizeJSONProperty(val, P).
let newElement = InternalizeJSONProperty(realm, reviver, val, P);
// 2. If newElement is undefined, then
if (newElement instanceof _index.UndefinedValue) {
// a. Perform ? val.[[Delete]](P).
val.$Delete(P);
} else {
// 3. Else,
// a. Perform ? CreateDataProperty(val, P, newElement).
_singletons.Create.CreateDataProperty(realm, val, P, newElement);
// b. NOTE This algorithm intentionally does not throw an exception if CreateDataProperty returns false.
}
}
}
}
// 3. Return ? Call(reviver, holder, « name, val »).
return (0, _call.Call)(realm, reviver, holder, [typeof name === "string" ? new _index.StringValue(realm, name) : name, val]);
}
//# sourceMappingURL=json.js.map