prendy
Version:
Make games with prerendered backdrops using babylonjs and repond
31 lines (26 loc) • 996 B
text/typescript
export function story_fake<ChapterName extends string, StoryPartName extends string>() {
const state = () => {
const initialState = {
// screen stickers
screenStickerIsVisible: false,
screenStickerText: "🎵",
screenStickerPosition: { x: 0.7, y: 0.3 },
// to know what to start with when a place loads
chapterName: "hallways" as ChapterName,
storyPart: "010_before_start" as StoryPartName, // to know which part of the chapter is happening
};
// return initialState as typeof initialState & { [key: string]: any };
return initialState as any;
};
const refs = () =>
({
alienFollowInterval: null as null | ReturnType<typeof setInterval>,
showSmellsTimeout: null as null | ReturnType<typeof setTimeout>,
} as Record<string, any>);
// const startStates: InitialItemsState<typeof state> = {
const startStates = {
main: state() as any,
};
const story = { startStates, state, refs };
return story;
}