prendy
Version:
Make games with prerendered backdrops using babylonjs and repond
21 lines (20 loc) • 851 B
TypeScript
import { MyTypes } from "../declarations";
export default function characters<T_MyTypes extends MyTypes = MyTypes>(prendyAssets: T_MyTypes["Assets"]): {
startStates: {
[x: string]: {
dollName: any;
atTriggers: Partial<Record<string, boolean>>;
atCamCubes: Partial<Record<string, boolean>>;
hasLeftFirstTrigger: boolean;
};
};
getDefaultState: <T_CharacterName extends string, T_DollName extends string>(_characterName: T_CharacterName, dollName?: T_DollName) => {
dollName: T_DollName;
atTriggers: Partial<Record<string, boolean>>;
atCamCubes: Partial<Record<string, boolean>>;
hasLeftFirstTrigger: boolean;
};
getDefaultRefs: <T_CharacterName_1 extends string>(_characterName: T_CharacterName_1) => {
testRef: null;
};
};