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prendy

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Make games with prerendered backdrops using babylonjs and repond

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import { AnyCameraName, AnySegmentName, CameraNameByPlace, PlaceName } from "../../types"; export declare function getSegmentFromSegmentRules<T_Place extends PlaceName, T_Cam extends CameraNameByPlace[T_Place]>(place: T_Place, cam: T_Cam): any; export declare function doWhenNowSegmentChanges(checkingSegmentName: AnySegmentName, callback: () => void, effectId?: string): string | null; export declare function doWhenNowCamChanges(checkingCamName: AnyCameraName, callback: () => void, effectId?: string): string | null; export declare function doWhenNowPlaceChanges(checkingPlaceName: PlaceName, callback: () => void): string | null; export declare function doWhenPlaceFullyLoaded(checkingPlaceName: PlaceName, callback: () => void): string | null; export declare function waitForPlaceFullyLoaded(checkingPlaceName: PlaceName): Promise<void>; export declare function waitForNowPlaceToChange(checkingPlaceName: PlaceName): Promise<void>; export declare function waitForNowCamToChange(checkingCamName: AnyCameraName): Promise<void>; export declare const waitForNextTick: () => Promise<unknown>;