prendy
Version:
Make games with prerendered backdrops using babylonjs and repond
8 lines (7 loc) • 308 B
TypeScript
import { Camera, Mesh } from "@babylonjs/core";
import { PlaceName } from "../../../types";
export declare function usePlace<T_PlaceName extends PlaceName>(placeName: T_PlaceName): {
container: import("@babylonjs/core").AssetContainer;
meshes: Record<any, Mesh>;
cameras: Record<any, Camera>;
};