prendy
Version:
Make games with prerendered backdrops using babylonjs and repond
9 lines (8 loc) • 329 B
TypeScript
import { AbstractMesh } from "@babylonjs/core";
import { Point3D } from "chootils/dist/points3d";
export declare function setGlobalPositionWithCollisions(theMesh: AbstractMesh, newMeshPos: Point3D): {
editedPosition: Point3D;
positionWasEdited: boolean;
positionDidChange: boolean;
collidedPosOffset: Point3D;
};