UNPKG

precondition

Version:
55 lines (44 loc) 2.76 kB
# precondition Precondition is a utility to simplify common precondition or state checking. It's useful for signaling to calling methods when they've made invalid calls to a method. ## Usage There are four available functions: * `precondition.checkDefined(expression [, messageTemplate [, messageArgs...]])` for throwing reference errors * `precondition.checkType(expression [, messageTemplate [, messageArgs...]])` for throwing type errors * `precondition.checkRange(expression [, messageTemplate [, messageArgs...]])` for throwing range errors * `precondition.check(expression [, errorType] [, messageTemplate [, messageArgs...]])` for throwing custom errors `expression` is a boolean value which determines whether the precondition will throw an error or not. `messageTemplate` is a message with 0 or more '%s' placeholders for message arguments `messageArgs` is a variable argument (0 or more) to fill the placeholders in the message template `errorType` is used for throwing custom error objects. These objects should inherit from `Error`. ## Examples ```javascript // Things that should pass precondition.checkDefined("anything"); // returns "anything" precondition.checkType(typeof "something" === "string"); // returns true precondition.checkRange(1 < 2 && 1 > 0); // returns true precondition.check(1 === 1); // returns true precondition.check(1 === 1, ReferenceError); // throws true // Things that shouldn't pass precondition.checkDefined(void 0); // throws ReferenceError precondition.checkType(typeof "something" === "number"); // throws TypeError precondition.checkRange(1 < 2 && 1 > 2); // throws RangeError precondition.check(1 !== 1); // throws Error precondition.check(1 === void 0, ReferenceError); // throws ReferenceError // Messages precondition.checkDefined(void 0, "This doesn't look right."); // throws ReferenceError with a message of "This doesn't look right." precondition.checkDefined(void 0, "This doesn't look %s.", "right"); // throws ReferenceError with a message of "This doesn't look right." precondition.checkDefined(void 0, "%s doesn't look %s.", "This", "right"); // throws ReferenceError with a message of "This doesn't look right." // What real use may look like var addOnlyNumbersBelow100 = function(number1, number2){ precondition.checkRange(number1 < 100); precondition.checkRange(number2 < 100); return number1 + number2; }; addOnlyNumbersBelow100(10, 20); // returns 30 addOnlyNumbersBelow100(10, 338484); // throws RangeError ``` ## Developing precondition uses grunt to build. * `grunt` - Builds the standard and minified version of precondition in the build folder * `grunt test` - Builds precondition and runs unit tests (requires PhantomJS)