preact
Version:
Tiny & fast Component-based virtual DOM framework.
103 lines (89 loc) • 3.6 kB
JavaScript
import { FORCE_RENDER } from './constants';
import { extend, clone, isFunction } from './util';
import { createLinkedState } from './linked-state';
import { renderComponent } from './vdom/component';
import { enqueueRender } from './render-queue';
/** Base Component class, for he ES6 Class method of creating Components
* @public
*
* @example
* class MyFoo extends Component {
* render(props, state) {
* return <div />;
* }
* }
*/
export function Component(props, context) {
/** @private */
this._dirty = true;
// /** @public */
// this._disableRendering = false;
// /** @public */
// this.prevState = this.prevProps = this.prevContext = this.base = this.nextBase = this._parentComponent = this._component = this.__ref = this.__key = this._linkedStates = this._renderCallbacks = null;
/** @public */
this.context = context;
/** @type {object} */
this.props = props;
/** @type {object} */
if (!this.state) this.state = {};
}
extend(Component.prototype, {
/** Returns a `boolean` value indicating if the component should re-render when receiving the given `props` and `state`.
* @param {object} nextProps
* @param {object} nextState
* @param {object} nextContext
* @returns {Boolean} should the component re-render
* @name shouldComponentUpdate
* @function
*/
// shouldComponentUpdate() {
// return true;
// },
/** Returns a function that sets a state property when called.
* Calling linkState() repeatedly with the same arguments returns a cached link function.
*
* Provides some built-in special cases:
* - Checkboxes and radio buttons link their boolean `checked` value
* - Inputs automatically link their `value` property
* - Event paths fall back to any associated Component if not found on an element
* - If linked value is a function, will invoke it and use the result
*
* @param {string} key The path to set - can be a dot-notated deep key
* @param {string} [eventPath] If set, attempts to find the new state value at a given dot-notated path within the object passed to the linkedState setter.
* @returns {function} linkStateSetter(e)
*
* @example Update a "text" state value when an input changes:
* <input onChange={ this.linkState('text') } />
*
* @example Set a deep state value on click
* <button onClick={ this.linkState('touch.coords', 'touches.0') }>Tap</button
*/
linkState(key, eventPath) {
let c = this._linkedStates || (this._linkedStates = {});
return c[key+eventPath] || (c[key+eventPath] = createLinkedState(this, key, eventPath));
},
/** Update component state by copying properties from `state` to `this.state`.
* @param {object} state A hash of state properties to update with new values
*/
setState(state, callback) {
let s = this.state;
if (!this.prevState) this.prevState = clone(s);
extend(s, isFunction(state) ? state(s, this.props) : state);
if (callback) (this._renderCallbacks = (this._renderCallbacks || [])).push(callback);
enqueueRender(this);
},
/** Immediately perform a synchronous re-render of the component.
* @private
*/
forceUpdate() {
renderComponent(this, FORCE_RENDER);
},
/** Accepts `props` and `state`, and returns a new Virtual DOM tree to build.
* Virtual DOM is generally constructed via [JSX](http://jasonformat.com/wtf-is-jsx).
* @param {object} props Props (eg: JSX attributes) received from parent element/component
* @param {object} state The component's current state
* @param {object} context Context object (if a parent component has provided context)
* @returns VNode
*/
render() {}
});