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preact

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Fast 3kb React-compatible Virtual DOM library.

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import { options } from 'preact'; /** @type {number} */ let currentIndex; /** @type {import('./internal').Component} */ let currentComponent; /** @type {Array<import('./internal').Component>} */ let afterPaintEffects = []; let oldBeforeRender = options._render; options._render = vnode => { if (oldBeforeRender) oldBeforeRender(vnode); currentComponent = vnode._component; currentIndex = 0; if (currentComponent.__hooks) { currentComponent.__hooks._pendingEffects = handleEffects(currentComponent.__hooks._pendingEffects); } }; let oldAfterDiff = options.diffed; options.diffed = vnode => { if (oldAfterDiff) oldAfterDiff(vnode); const c = vnode._component; if (!c) return; const hooks = c.__hooks; if (hooks) { hooks._handles = bindHandles(hooks._handles); hooks._pendingLayoutEffects = handleEffects(hooks._pendingLayoutEffects); } }; let oldBeforeUnmount = options.unmount; options.unmount = vnode => { if (oldBeforeUnmount) oldBeforeUnmount(vnode); const c = vnode._component; if (!c) return; const hooks = c.__hooks; if (hooks) { hooks._list.forEach(hook => hook._cleanup && hook._cleanup()); } }; /** * Get a hook's state from the currentComponent * @param {number} index The index of the hook to get * @returns {import('./internal').HookState} */ function getHookState(index) { if (options._hook) options._hook(currentComponent); // Largely inspired by: // * https://github.com/michael-klein/funcy.js/blob/f6be73468e6ec46b0ff5aa3cc4c9baf72a29025a/src/hooks/core_hooks.mjs // * https://github.com/michael-klein/funcy.js/blob/650beaa58c43c33a74820a3c98b3c7079cf2e333/src/renderer.mjs // Other implementations to look at: // * https://codesandbox.io/s/mnox05qp8 const hooks = currentComponent.__hooks || (currentComponent.__hooks = { _list: [], _pendingEffects: [], _pendingLayoutEffects: [], _handles: [] }); if (index >= hooks._list.length) { hooks._list.push({}); } return hooks._list[index]; } export function useState(initialState) { return useReducer(invokeOrReturn, initialState); } export function useReducer(reducer, initialState, init) { /** @type {import('./internal').ReducerHookState} */ const hookState = getHookState(currentIndex++); if (!hookState._component) { hookState._component = currentComponent; hookState._value = [ !init ? invokeOrReturn(undefined, initialState) : init(initialState), action => { const nextValue = reducer(hookState._value[0], action); if (hookState._value[0]!==nextValue) { hookState._value[0] = nextValue; hookState._component.setState({}); } } ]; } return hookState._value; } /** * @param {import('./internal').Effect} callback * @param {any[]} args */ export function useEffect(callback, args) { /** @type {import('./internal').EffectHookState} */ const state = getHookState(currentIndex++); if (argsChanged(state._args, args)) { state._value = callback; state._args = args; currentComponent.__hooks._pendingEffects.push(state); afterPaint(currentComponent); } } /** * @param {import('./internal').Effect} callback * @param {any[]} args */ export function useLayoutEffect(callback, args) { /** @type {import('./internal').EffectHookState} */ const state = getHookState(currentIndex++); if (argsChanged(state._args, args)) { state._value = callback; state._args = args; currentComponent.__hooks._pendingLayoutEffects.push(state); } } export function useRef(initialValue) { return useMemo(() => ({ current: initialValue }), []); } export function useImperativeHandle(ref, createHandle, args) { const state = getHookState(currentIndex++); if (argsChanged(state._args, args)) { state._args = args; currentComponent.__hooks._handles.push({ ref, createHandle }); } } function bindHandles(handles) { handles.some(handle => { if (handle.ref) handle.ref.current = handle.createHandle(); }); return []; } /** * @param {() => any} callback * @param {any[]} args */ export function useMemo(callback, args) { /** @type {import('./internal').MemoHookState} */ const state = getHookState(currentIndex++); if (argsChanged(state._args, args)) { state._args = args; state._callback = callback; return state._value = callback(); } return state._value; } /** * @param {() => void} callback * @param {any[]} args */ export function useCallback(callback, args) { return useMemo(() => callback, args); } /** * @param {import('./internal').PreactContext} context */ export function useContext(context) { const provider = currentComponent.context[context._id]; if (!provider) return context._defaultValue; const state = getHookState(currentIndex++); // This is probably not safe to convert to "!" if (state._value == null) { state._value = true; provider.sub(currentComponent); } return provider.props.value; } /** * Display a custom label for a custom hook for the devtools panel * @type {<T>(value: T, cb?: (value: T) => string | number) => void} */ export function useDebugValue(value, formatter) { if (options.useDebugValue) { options.useDebugValue(formatter ? formatter(value) : value); } } // Note: if someone used Component.debounce = requestAnimationFrame, // then effects will ALWAYS run on the NEXT frame instead of the current one, incurring a ~16ms delay. // Perhaps this is not such a big deal. /** * Invoke a component's pending effects after the next frame renders * @type {(component: import('./internal').Component) => void} */ /* istanbul ignore next */ let afterPaint = () => {}; /** * After paint effects consumer. */ function flushAfterPaintEffects() { afterPaintEffects.some(component => { component._afterPaintQueued = false; if (component._parentDom) { component.__hooks._pendingEffects = handleEffects(component.__hooks._pendingEffects); } }); afterPaintEffects = []; } const RAF_TIMEOUT = 100; /** * requestAnimationFrame with a timeout in case it doesn't fire (for example if the browser tab is not visible) */ function safeRaf(callback) { const done = () => { clearTimeout(timeout); cancelAnimationFrame(raf); setTimeout(callback); }; const timeout = setTimeout(done, RAF_TIMEOUT); const raf = requestAnimationFrame(done); } /* istanbul ignore else */ if (typeof window !== 'undefined') { let prevRaf = options.requestAnimationFrame; afterPaint = (component) => { if ((!component._afterPaintQueued && (component._afterPaintQueued = true) && afterPaintEffects.push(component) === 1) || prevRaf !== options.requestAnimationFrame) { prevRaf = options.requestAnimationFrame; /* istanbul ignore next */ (options.requestAnimationFrame || safeRaf)(flushAfterPaintEffects); } }; } function handleEffects(effects) { effects.forEach(invokeCleanup); effects.forEach(invokeEffect); return []; } function invokeCleanup(hook) { if (hook._cleanup) hook._cleanup(); } /** * Invoke a Hook's effect * @param {import('./internal').EffectHookState} hook */ function invokeEffect(hook) { const result = hook._value(); if (typeof result === 'function') hook._cleanup = result; } function argsChanged(oldArgs, newArgs) { return !oldArgs || newArgs.some((arg, index) => arg !== oldArgs[index]); } function invokeOrReturn(arg, f) { return typeof f === 'function' ? f(arg) : f; }