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potree

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WebGL point cloud viewer - WORK IN PROGRESS

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/* global onmessage:true postMessage:false */ /* exported onmessage */ // http://jsperf.com/uint8array-vs-dataview3/3 function CustomView (buffer) { this.buffer = buffer; this.u8 = new Uint8Array(buffer); let tmp = new ArrayBuffer(4); let tmpf = new Float32Array(tmp); let tmpu8 = new Uint8Array(tmp); this.getUint32 = function (i) { return (this.u8[i + 3] << 24) | (this.u8[i + 2] << 16) | (this.u8[i + 1] << 8) | this.u8[i]; }; this.getUint16 = function (i) { return (this.u8[i + 1] << 8) | this.u8[i]; }; this.getFloat32 = function (i) { tmpu8[0] = this.u8[i + 0]; tmpu8[1] = this.u8[i + 1]; tmpu8[2] = this.u8[i + 2]; tmpu8[3] = this.u8[i + 3]; return tmpf[0]; }; this.getUint8 = function (i) { return this.u8[i]; }; } Potree = {}; onmessage = function (event) { let buffer = event.data.buffer; let pointAttributes = event.data.pointAttributes; let numPoints = buffer.byteLength / pointAttributes.byteSize; let cv = new CustomView(buffer); // let cv = new DataView(buffer); let version = new Potree.Version(event.data.version); // event.data.min let nodeOffset = event.data.offset; let scale = event.data.scale; let tightBoxMin = [ Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY ]; let tightBoxMax = [ Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY ]; let attributeBuffers = {}; let mean = [0, 0, 0]; let offset = 0; for (let i = 0; i < pointAttributes.attributes.length; i++) { let pointAttribute = pointAttributes.attributes[i]; if (pointAttribute.name === Potree.PointAttribute.POSITION_CARTESIAN.name) { let buff = new ArrayBuffer(numPoints * 4 * 3); let positions = new Float32Array(buff); for (let j = 0; j < numPoints; j++) { let x, y, z; if (version.newerThan('1.3')) { x = (cv.getUint32(offset + j * pointAttributes.byteSize + 0, true) * scale); y = (cv.getUint32(offset + j * pointAttributes.byteSize + 4, true) * scale); z = (cv.getUint32(offset + j * pointAttributes.byteSize + 8, true) * scale); } else { x = cv.getFloat32(j * pointAttributes.byteSize + 0, true) + nodeOffset[0]; y = cv.getFloat32(j * pointAttributes.byteSize + 4, true) + nodeOffset[1]; z = cv.getFloat32(j * pointAttributes.byteSize + 8, true) + nodeOffset[2]; } positions[3 * j + 0] = x; positions[3 * j + 1] = y; positions[3 * j + 2] = z; mean[0] += x / numPoints; mean[1] += y / numPoints; mean[2] += z / numPoints; tightBoxMin[0] = Math.min(tightBoxMin[0], positions[3 * j + 0]); tightBoxMin[1] = Math.min(tightBoxMin[1], positions[3 * j + 1]); tightBoxMin[2] = Math.min(tightBoxMin[2], positions[3 * j + 2]); tightBoxMax[0] = Math.max(tightBoxMax[0], positions[3 * j + 0]); tightBoxMax[1] = Math.max(tightBoxMax[1], positions[3 * j + 1]); tightBoxMax[2] = Math.max(tightBoxMax[2], positions[3 * j + 2]); } attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute }; } else if (pointAttribute.name === Potree.PointAttribute.COLOR_PACKED.name) { let buff = new ArrayBuffer(numPoints * 3); let colors = new Uint8Array(buff); for (let j = 0; j < numPoints; j++) { colors[3 * j + 0] = cv.getUint8(offset + j * pointAttributes.byteSize + 0); colors[3 * j + 1] = cv.getUint8(offset + j * pointAttributes.byteSize + 1); colors[3 * j + 2] = cv.getUint8(offset + j * pointAttributes.byteSize + 2); } attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute }; } else if (pointAttribute.name === Potree.PointAttribute.INTENSITY.name) { let buff = new ArrayBuffer(numPoints * 4); let intensities = new Float32Array(buff); for (let j = 0; j < numPoints; j++) { let intensity = cv.getUint16(offset + j * pointAttributes.byteSize, true); intensities[j] = intensity; } attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute }; } else if (pointAttribute.name === Potree.PointAttribute.CLASSIFICATION.name) { let buff = new ArrayBuffer(numPoints); let classifications = new Uint8Array(buff); for (let j = 0; j < numPoints; j++) { let classification = cv.getUint8(offset + j * pointAttributes.byteSize); classifications[j] = classification; } attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute }; } else if (pointAttribute.name === Potree.PointAttribute.NORMAL_SPHEREMAPPED.name) { let buff = new ArrayBuffer(numPoints * 4 * 3); let normals = new Float32Array(buff); for (let j = 0; j < numPoints; j++) { let bx = cv.getUint8(offset + j * pointAttributes.byteSize + 0); let by = cv.getUint8(offset + j * pointAttributes.byteSize + 1); let ex = bx / 255; let ey = by / 255; let nx = ex * 2 - 1; let ny = ey * 2 - 1; let nz = 1; let nw = -1; let l = (nx * (-nx)) + (ny * (-ny)) + (nz * (-nw)); nz = l; nx = nx * Math.sqrt(l); ny = ny * Math.sqrt(l); nx = nx * 2; ny = ny * 2; nz = nz * 2 - 1; normals[3 * j + 0] = nx; normals[3 * j + 1] = ny; normals[3 * j + 2] = nz; } attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute }; } else if (pointAttribute.name === Potree.PointAttribute.NORMAL_OCT16.name) { let buff = new ArrayBuffer(numPoints * 4 * 3); let normals = new Float32Array(buff); for (let j = 0; j < numPoints; j++) { let bx = cv.getUint8(offset + j * pointAttributes.byteSize + 0); let by = cv.getUint8(offset + j * pointAttributes.byteSize + 1); let u = (bx / 255) * 2 - 1; let v = (by / 255) * 2 - 1; let z = 1 - Math.abs(u) - Math.abs(v); let x = 0; let y = 0; if (z >= 0) { x = u; y = v; } else { x = -(v / Math.sign(v) - 1) / Math.sign(u); y = -(u / Math.sign(u) - 1) / Math.sign(v); } let length = Math.sqrt(x * x + y * y + z * z); x = x / length; y = y / length; z = z / length; normals[3 * j + 0] = x; normals[3 * j + 1] = y; normals[3 * j + 2] = z; } attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute }; } else if (pointAttribute.name === Potree.PointAttribute.NORMAL.name) { let buff = new ArrayBuffer(numPoints * 4 * 3); let normals = new Float32Array(buff); for (let j = 0; j < numPoints; j++) { let x = cv.getFloat32(offset + j * pointAttributes.byteSize + 0, true); let y = cv.getFloat32(offset + j * pointAttributes.byteSize + 4, true); let z = cv.getFloat32(offset + j * pointAttributes.byteSize + 8, true); normals[3 * j + 0] = x; normals[3 * j + 1] = y; normals[3 * j + 2] = z; } attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute }; } offset += pointAttribute.byteSize; } let indices = new ArrayBuffer(numPoints * 4); let iIndices = new Uint32Array(indices); for (let i = 0; i < numPoints; i++) { iIndices[i] = i; } if (attributeBuffers[Potree.PointAttribute.CLASSIFICATION.name] === undefined) { let buff = new ArrayBuffer(numPoints * 4); let classifications = new Float32Array(buff); for (let j = 0; j < numPoints; j++) { classifications[j] = 0; } attributeBuffers[Potree.PointAttribute.CLASSIFICATION.name] = { buffer: buff, attribute: Potree.PointAttribute.CLASSIFICATION }; } let message = { mean: mean, attributeBuffers: attributeBuffers, tightBoundingBox: { min: tightBoxMin, max: tightBoxMax }, indices: indices }; let transferables = []; for (let property in message.attributeBuffers) { if (message.attributeBuffers.hasOwnProperty(property)) { transferables.push(message.attributeBuffers[property].buffer); } } transferables.push(message.indices); postMessage(message, transferables); };