potree-core
Version:
Potree wrapper for three.js applications
12 lines (11 loc) • 372 B
TypeScript
import { RawShaderMaterial, WebGLRenderer, WebGLRenderTarget } from 'three';
export declare class ScreenPass {
private scene;
private camera;
private quad;
private geometry;
private placeholderMaterial;
constructor();
dispose(): void;
render(renderer: WebGLRenderer, material: RawShaderMaterial, target?: WebGLRenderTarget | null): void;
}