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posthog-js

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Posthog-js allows you to automatically capture usage and send events to PostHog.

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"use strict"; var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __read = (this && this.__read) || function (o, n) { var m = typeof Symbol === "function" && o[Symbol.iterator]; if (!m) return o; var i = m.call(o), r, ar = [], e; try { while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value); } catch (error) { e = { error: error }; } finally { try { if (r && !r.done && (m = i["return"])) m.call(i); } finally { if (e) throw e.error; } } return ar; }; var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) { if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) { if (ar || !(i in from)) { if (!ar) ar = Array.prototype.slice.call(from, 0, i); ar[i] = from[i]; } } return to.concat(ar || Array.prototype.slice.call(from)); }; var __values = (this && this.__values) || function(o) { var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0; if (m) return m.call(o); if (o && typeof o.length === "number") return { next: function () { if (o && i >= o.length) o = void 0; return { value: o && o[i++], done: !o }; } }; throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined."); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.RequestQueue = exports.DEFAULT_FLUSH_INTERVAL_MS = void 0; var general_utils_1 = require("@posthog/browser-common/utils/general-utils"); var core_1 = require("@posthog/core"); var logger_1 = require("@posthog/browser-common/utils/logger"); exports.DEFAULT_FLUSH_INTERVAL_MS = 3000; var RequestQueue = /** @class */ (function () { function RequestQueue(sendRequest, config) { // We start in a paused state and only start flushing when enabled by the parent this._isPaused = true; this._queue = []; this._flushTimeoutMs = (0, core_1.clampToRange)((config === null || config === void 0 ? void 0 : config.flush_interval_ms) || exports.DEFAULT_FLUSH_INTERVAL_MS, 250, 5000, logger_1.logger.createLogger('flush interval'), exports.DEFAULT_FLUSH_INTERVAL_MS); this._sendRequest = sendRequest; } RequestQueue.prototype.enqueue = function (req) { this._queue.push(req); if (!this._flushTimeout) { this._setFlushTimeout(); } }; RequestQueue.prototype.unload = function () { var _this = this; this._clearFlushTimeout(); var requests = this._queue.length > 0 ? this._formatQueue() : {}; var requestValues = Object.values(requests); // Always force events to be sent before recordings, as events are more important, and recordings are bigger and thus less likely to arrive var sortedRequests = __spreadArray(__spreadArray([], __read(requestValues.filter(function (r) { return r.url.indexOf('/e') === 0; })), false), __read(requestValues.filter(function (r) { return r.url.indexOf('/e') !== 0; })), false); sortedRequests.map(function (req) { // A split beacon's fallback can acknowledge only part of the batch. Keep identifiers pending on unload. _this._sendRequestSafely(__assign(__assign({}, req), { callback: undefined }), 'sendBeacon'); }); }; RequestQueue.prototype.enable = function () { this._isPaused = false; this._setFlushTimeout(); }; RequestQueue.prototype._setFlushTimeout = function () { var _this = this; if (this._isPaused) { return; } this._flushTimeout = setTimeout(function () { _this._clearFlushTimeout(); _this._flush(); }, this._flushTimeoutMs); }; RequestQueue.prototype._flush = function () { if (this._queue.length > 0) { var requests = this._formatQueue(); for (var key in requests) { this._sendRequestSafely(requests[key]); } } }; RequestQueue.prototype._sendRequestSafely = function (req, transportOverride) { try { this._sendRequest(req, transportOverride); } catch (error) { logger_1.logger.error(error); } }; RequestQueue.prototype._clearFlushTimeout = function () { clearTimeout(this._flushTimeout); this._flushTimeout = undefined; }; RequestQueue.prototype._formatQueue = function () { var requests = {}; var callbacks = {}; (0, general_utils_1.each)(this._queue, function (request) { var _a; var req = request; var key = ((req ? req.batchKey : null) || req.url) + (req.batchGroup ? ":".concat(req.batchGroup) : ''); if ((0, core_1.isUndefined)(requests[key])) { // TODO: What about this -it seems to batch data into an array - do we always want that? // Drop notifications are opt-in per request, not inherited from the first event in a batch. requests[key] = __assign(__assign({}, req), { data: [], callback: undefined, fireCallbackOnDrop: undefined }); callbacks[key] = []; } (_a = requests[key].data) === null || _a === void 0 ? void 0 : _a.push(req.data); if (req.callback) { callbacks[key].push(req.callback); } }); var _loop_1 = function (key) { var batchCallbacks = callbacks[key]; if (batchCallbacks.length) { requests[key].callback = function (response) { var e_1, _a; try { for (var batchCallbacks_1 = (e_1 = void 0, __values(batchCallbacks)), batchCallbacks_1_1 = batchCallbacks_1.next(); !batchCallbacks_1_1.done; batchCallbacks_1_1 = batchCallbacks_1.next()) { var callback = batchCallbacks_1_1.value; callback(response); } } catch (e_1_1) { e_1 = { error: e_1_1 }; } finally { try { if (batchCallbacks_1_1 && !batchCallbacks_1_1.done && (_a = batchCallbacks_1.return)) _a.call(batchCallbacks_1); } finally { if (e_1) throw e_1.error; } } }; } }; for (var key in callbacks) { _loop_1(key); } this._queue = []; return requests; }; return RequestQueue; }()); exports.RequestQueue = RequestQueue; //# sourceMappingURL=request-queue.js.map