UNPKG

pose-core

Version:

Factory for Pose animation state machines

48 lines (44 loc) 998 B
import { Pose, PoseMap, PoserConfig, ValueMap, SelectValueToRead } from '../types'; export const getPoseValues = <A, TD>({ transition, // `flip` is DOM-specific so technically it shouldn't be filtered out here in a DOM-agnostic layer. // However because of the simplicity of this it's handled here at the moment. flip, delay, delayChildren, staggerChildren, staggerDirection, afterChildren, beforeChildren, preTransition, applyAtStart, applyAtEnd, ...props }: Pose<A, TD>): Pose<A, TD> => props; export const selectPoses = <V, A, TD>({ label, props, values, parentValues, ancestorValues, onChange, passive, initialPose, ...poses }: PoserConfig<V>): PoseMap<A, TD> => poses; export const selectAllValues = <V>( values: ValueMap<V>, selectValue: SelectValueToRead<V> ) => { const allValues: { [key: string]: any } = {}; values.forEach( (value: V, key: string) => (allValues[key] = selectValue(value)) ); return allValues; };