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popmotion-pose

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A declarative animation library for HTML and SVG

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--- title: UI events and interactions description: Trigger animations based on UI events like drag, press, hover and focus category: react next: react-exit-enter-transitions --- > React Pose has been **deprecated** in favour of [Framer Motion](https://framer.com/motion). [Read the upgrade guide](https://www.framer.com/api/motion/migrate-from-pose/) # UI events and interactions Pose can be used to power and animate interactions. Currently, it supports the following events: drag, press, hover and focus. In this tutorial, we'll take a look at each. <TOC /> ## Drag With Pose, making an element draggable is as simple as passing `draggable: true` to the config: ```javascript const Box = posed.div({ draggable: true }); ``` <CodeSandbox id="8z7j041kyl" /> `true` sets both axis to draggable, but we can select a single axis to drag by setting it to `'x'` or `'y'`. <CodeSandbox id="x23pw14oop" /> ### Boundaries We can add boundaries to the range of motion with the `dragBounds` property. It accepts `top`, `left`, `bottom` and/or `right`, measured in pixels or percentages: ```javascript const Box = posed.div({ draggable: 'x', dragBounds: { left: '-100%', right: '100%' } }); ``` <CodeSandbox id="j27p9l3v6y" /> ### Poses When a posed component is draggable, two new poses are fired. While dragging is active, the `drag` pose takes effect. ```javascript const Box = posed.div({ draggable: true, init: { scale: 1 }, drag: { scale: 1.2 } }); ``` **Note:** A current limitation with the `drag` pose is you must leave `transition` **undefined**. When dragging finishes, by default all values revert to their previous pose. Optionally, a `dragEnd` pose can be defined: ```javascript const Box = posed.div({ draggable: true, init: { scale: 1 }, drag: { scale: 1.2 }, dragEnd: { scale: 0.5 } }); ``` <CodeSandbox id="0xjn840k6p" /> You can use this pose to animate `x` and `y`, too. For instance, you could make the object spring back to its origin: ```javascript const Box = posed.div({ draggable: true, init: { scale: 1 }, drag: { scale: 1.2 }, dragEnd: { x: 0, y: 0, transition: { type: 'spring' } } }); ``` <CodeSandbox id="mynjwyp478" /> ### Events We can respond to drag start, drag end, and value change events to trigger updates in our UI. You can provide callbacks to the `onDragStart` and `onDragEnd` props. These fire with the originating mouse or touch events. To track changes in `x` and `y`, the `onValueChange` prop accepts a map of callbacks, one for each animating value. ```javascript const Box = posed.div({ draggable: 'x' }) export default ({ onStart, onEnd, onDrag }) => ( <Box onDragStart={onStart} onDragEnd={onEnd} onValueChange={{ x: onDrag }} /> ); ``` ## Press With `pressable` set to `true`, you can respond to mouse and touch down events with the `press` pose: ```javascript const Box = posed.div({ pressable: true, init: { scale: 1 }, press: { scale: 0.8 } }); ``` <CodeSandbox id="31n86p0jw6" /> By default, when pressing ends, values will return to their previous pose. You can **optionally** set a `pressEnd` pose to override this. ### Events We can respond to press start and end events with the `onPressStart` and `onPressEnd` callbacks: ```javascript const Box = posed.div({ pressable: true, init: { scale: 1 }, press: { scale: 0.8 } }); export default ({ onStart, onEnd }) => ( <Box onPressStart={onStart} onPressEnd={onEnd} /> ); ``` You might prefer to use this over React's in-built `onMouseDown`/`onMouseUp` etc events because Pose's event handling method avoids the annoying situation where a user presses an element, and only stops pressing once they've moved their pointer outside the element. Those `onMouseUp`/`onTouchEnd` callbacks only fire if the pointer is still on the triggering element, whereas `onPressEnd` will fire anywhere in the page. ## Hover Components can respond to hovers by settings `hoverable` to `true`. This will enable use of the `hover` pose: ```javascript const Box = posed.div({ hoverable: true, init: { scale: 1, boxShadow: '0px 0px 0px rgba(0,0,0,0)' }, hover: { scale: 1.2, boxShadow: '0px 5px 10px rgba(0,0,0,0.2)' } }); ``` <CodeSandbox id="jlwnqwomo9" /> By default, when hovering ends, values will return to their previous pose. You can **optionally** set a `hoverEnd` pose to override this. ## Focus Focusable elements can animate into the `focus` pose by setting `focusable: true`: ```javascript const Box = posed.div({ focusable: true, init: { color: '#aaa', outlineWidth: '0px', outlineOffset: '0px', scale: 1 }, focus: { color: '#000', outlineWidth: '12px', outlineOffset: '5px', outlineColor: '#AB36FF', scale: 1.2 } }); ``` <CodeSandbox id="rlly2kryrn" /> By default, when hovering ends, values will return to their previous pose. You can **optionally** set a `blur` pose to override this.