polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
32 lines (22 loc) • 570 B
TypeScript
import {
Material,
WebGLRenderer,
WebGLRenderTarget
} from 'three';
export class Pass {
constructor();
enabled: boolean;
needsSwap: boolean;
clear: boolean;
renderToScreen: boolean;
setSize( width: number, height: number ): void;
render( renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget, deltaTime: number, maskActive: boolean ): void;
}
export namespace Pass {
class FullScreenQuad {
constructor( material?: Material );
render( renderer: WebGLRenderer ): void;
dispose(): void;
material: Material;
}
}