polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
20 lines (15 loc) • 438 B
TypeScript
import {
WebGLRenderTarget,
ShaderMaterial
} from 'three';
import { Pass } from './Pass';
export class BloomPass extends Pass {
constructor( strength?: number, kernelSize?: number, sigma?: number, resolution?: number );
renderTargetX: WebGLRenderTarget;
renderTargetY: WebGLRenderTarget;
copyUniforms: object;
materialCopy: ShaderMaterial;
convolutionUniforms: object;
materialConvolution: ShaderMaterial;
fsQuad: object;
}