polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
20 lines (15 loc) • 348 B
TypeScript
import {
WebGLRenderTarget,
ShaderMaterial
} from 'three';
import { Pass } from './Pass';
export class AfterimagePass extends Pass {
constructor( damp?: number );
shader: object;
uniforms: object;
textureComp: WebGLRenderTarget;
textureOld: WebGLRenderTarget;
shaderMaterial: ShaderMaterial;
compFsQuad: object;
copyFsQuad: object;
}