polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
15 lines (10 loc) • 363 B
TypeScript
import {
Group,
Loader,
LoadingManager
} from 'three';
export class FBXLoader extends Loader {
constructor( manager?: LoadingManager );
load( url: string, onLoad: ( object: Group ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ) : void;
parse( FBXBuffer: ArrayBuffer | string, path: string ) : Group;
}