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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import {Camera, MOUSE, TOUCH, Vector3} from 'three'; export class OrbitControls { constructor(object: Camera, domElement?: HTMLElement); object: Camera; domElement: HTMLElement | HTMLDocument; // API enabled: boolean; target: Vector3; // deprecated center: Vector3; minDistance: number; maxDistance: number; minZoom: number; maxZoom: number; minPolarAngle: number; maxPolarAngle: number; minAzimuthAngle: number; maxAzimuthAngle: number; enableDamping: boolean; dampingFactor: number; enableZoom: boolean; zoomSpeed: number; enableRotate: boolean; rotateSpeed: number; enablePan: boolean; panSpeed: number; screenSpacePanning: boolean; keyPanSpeed: number; keyRotateSpeedVertical: number; keyRotateSpeedHorizontal: number; autoRotate: boolean; autoRotateSpeed: number; enableKeys: boolean; keyMode: string; keys: {LEFT: number; UP: number; RIGHT: number; BOTTOM: number}; mouseButtons: {LEFT: MOUSE; MIDDLE: MOUSE; RIGHT: MOUSE}; touches: {ONE: TOUCH; TWO: TOUCH}; update(): boolean; saveState(): void; reset(): void; dispose(): void; getPolarAngle(): number; getAzimuthalAngle(): number; // EventDispatcher mixins addEventListener(type: string, listener: (event: any) => void): void; hasEventListener(type: string, listener: (event: any) => void): boolean; removeEventListener(type: string, listener: (event: any) => void): void; dispatchEvent(event: {type: string; target: any}): void; } export class MapControls extends OrbitControls { constructor(object: Camera, domElement?: HTMLElement); }