UNPKG

polygonjs-engine

Version:

node-based webgl 3D engine https://polygonjs.com

77 lines (73 loc) 3.6 kB
import {CATEGORY_MAT} from './Category'; import {AnimationsMatNode} from '../../../nodes/mat/Animations'; import {CopMatNode} from '../../../nodes/mat/Cop'; import {EventsMatNode} from '../../../nodes/mat/Events'; import {LineBasicMatNode} from '../../../nodes/mat/LineBasic'; import {MaterialsMatNode} from '../../../nodes/mat/Materials'; import {MeshBasicMatNode} from '../../../nodes/mat/MeshBasic'; import {MeshBasicBuilderMatNode} from '../../../nodes/mat/MeshBasicBuilder'; import {MeshLambertMatNode} from '../../../nodes/mat/MeshLambert'; import {MeshLambertBuilderMatNode} from '../../../nodes/mat/MeshLambertBuilder'; import {MeshPhongMatNode} from '../../../nodes/mat/MeshPhong'; import {MeshStandardMatNode} from '../../../nodes/mat/MeshStandard'; import {MeshStandardBuilderMatNode} from '../../../nodes/mat/MeshStandardBuilder'; import {MeshSubsurfaceScatteringMatNode} from '../../../nodes/mat/MeshSubsurfaceScattering'; import {PointsMatNode} from '../../../nodes/mat/Points'; import {PointsBuilderMatNode} from '../../../nodes/mat/PointsBuilder'; import {PostProcessMatNode} from '../../../nodes/mat/PostProcess'; import {RenderersMatNode} from '../../../nodes/mat/Renderers'; import {ShadowMatNode} from '../../../nodes/mat/Shadow'; import {SkyMatNode} from '../../../nodes/mat/Sky'; import {VolumeMatNode} from '../../../nodes/mat/Volume'; import {VolumeBuilderMatNode} from '../../../nodes/mat/VolumeBuilder'; export interface MatNodeChildrenMap { lineBasic: LineBasicMatNode; meshBasic: MeshBasicMatNode; meshBasicBuilder: MeshBasicBuilderMatNode; meshLambert: MeshLambertMatNode; meshLambertBuilder: MeshLambertBuilderMatNode; meshPhong: MeshPhongMatNode; meshStandard: MeshStandardMatNode; meshStandardBuilder: MeshStandardBuilderMatNode; meshSubsurfaceScattering: MeshSubsurfaceScatteringMatNode; points: PointsMatNode; pointsBuilder: PointsBuilderMatNode; shadow: ShadowMatNode; sky: SkyMatNode; volume: VolumeMatNode; volumeBuilder: VolumeBuilderMatNode; // networks animations: AnimationsMatNode; cop: CopMatNode; events: EventsMatNode; materials: MaterialsMatNode; postProcess: PostProcessMatNode; renderers: RenderersMatNode; } import {PolyEngine} from '../../../Poly'; export class MatRegister { static run(poly: PolyEngine) { poly.registerNode(LineBasicMatNode, CATEGORY_MAT.LINE); poly.registerNode(MeshBasicMatNode, CATEGORY_MAT.MESH); poly.registerNode(MeshBasicBuilderMatNode, CATEGORY_MAT.ADVANCED); poly.registerNode(MeshLambertMatNode, CATEGORY_MAT.MESH); poly.registerNode(MeshLambertBuilderMatNode, CATEGORY_MAT.ADVANCED); poly.registerNode(MeshPhongMatNode, CATEGORY_MAT.MESH); poly.registerNode(MeshStandardMatNode, CATEGORY_MAT.MESH); poly.registerNode(MeshStandardBuilderMatNode, CATEGORY_MAT.ADVANCED); poly.registerNode(MeshSubsurfaceScatteringMatNode, CATEGORY_MAT.MESH); poly.registerNode(PointsMatNode, CATEGORY_MAT.POINTS); poly.registerNode(PointsBuilderMatNode, CATEGORY_MAT.ADVANCED); poly.registerNode(ShadowMatNode, CATEGORY_MAT.ADVANCED); poly.registerNode(SkyMatNode, CATEGORY_MAT.MESH); poly.registerNode(VolumeMatNode, CATEGORY_MAT.VOLUME); poly.registerNode(VolumeBuilderMatNode, CATEGORY_MAT.VOLUME); // networks poly.registerNode(AnimationsMatNode, CATEGORY_MAT.NETWORK); poly.registerNode(CopMatNode, CATEGORY_MAT.NETWORK); poly.registerNode(EventsMatNode, CATEGORY_MAT.NETWORK); poly.registerNode(MaterialsMatNode, CATEGORY_MAT.NETWORK); poly.registerNode(PostProcessMatNode, CATEGORY_MAT.NETWORK); poly.registerNode(RenderersMatNode, CATEGORY_MAT.NETWORK); } }