polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
101 lines (96 loc) • 4.75 kB
text/typescript
import {CATEGORY_EVENT} from './Category';
import {AnimationEventNode} from '../../../nodes/event/Animation';
import {AnimationsEventNode} from '../../../nodes/event/Animations';
import {AnyEventNode} from '../../../nodes/event/Any';
import {BlockEventNode} from '../../../nodes/event/Block';
import {ButtonEventNode} from '../../../nodes/event/Button';
import {CameraDeviceOrientationControlsEventNode} from '../../../nodes/event/CameraDeviceOrientationControls';
import {CameraMapControlsEventNode} from '../../../nodes/event/CameraMapControls';
import {CameraOrbitControlsEventNode} from '../../../nodes/event/CameraOrbitControls';
import {CopEventNode} from '../../../nodes/event/Cop';
import {DelayEventNode} from '../../../nodes/event/Delay';
// import {CodeEventNode} from '../../../nodes/event/Code';
import {EventsEventNode} from '../../../nodes/event/Events';
import {KeyboardEventNode} from '../../../nodes/event/Keyboard';
import {LimitEventNode} from '../../../nodes/event/Limit';
import {MaterialsEventNode} from '../../../nodes/event/Materials';
import {MessageEventNode} from '../../../nodes/event/Message';
import {MouseEventNode} from '../../../nodes/event/Mouse';
import {NodeCookEventNode} from '../../../nodes/event/NodeCook';
import {NullEventNode} from '../../../nodes/event/Null';
import {PointerEventNode} from '../../../nodes/event/Pointer';
import {PostProcessEventNode} from '../../../nodes/event/PostProcess';
import {RaycastEventNode} from '../../../nodes/event/Raycast';
import {RenderersEventNode} from '../../../nodes/event/Renderers';
import {SceneEventNode} from '../../../nodes/event/Scene';
import {SetFlagEventNode} from '../../../nodes/event/SetFlag';
import {SetParamEventNode} from '../../../nodes/event/SetParam';
import {SequenceEventNode} from '../../../nodes/event/Sequence';
import {TimerEventNode} from '../../../nodes/event/Timer';
import {ViewerEventNode} from '../../../nodes/event/Viewer';
export interface EventNodeChildrenMap {
animation: AnimationEventNode;
any: AnyEventNode;
block: BlockEventNode;
button: ButtonEventNode;
cameraDeviceOrientationControls: CameraDeviceOrientationControlsEventNode;
cameraMapControls: CameraOrbitControlsEventNode;
cameraOrbitControls: CameraMapControlsEventNode;
delay: DelayEventNode;
// code: CodeEventNode;
keyboard: KeyboardEventNode;
limit: LimitEventNode;
message: MessageEventNode;
mouse: MouseEventNode;
nodeCook: NodeCookEventNode;
null: NullEventNode;
pointer: PointerEventNode;
raycast: RaycastEventNode;
scene: SceneEventNode;
setFlag: SetFlagEventNode;
setParam: SetParamEventNode;
sequence: SequenceEventNode;
timer: TimerEventNode;
viewer: ViewerEventNode;
// networks
animations: AnimationsEventNode;
cop: CopEventNode;
events: EventsEventNode;
materials: MaterialsEventNode;
postProcess: PostProcessEventNode;
renderers: RenderersEventNode;
}
import {PolyEngine} from '../../../Poly';
export class EventRegister {
static run(poly: PolyEngine) {
poly.registerNode(AnimationEventNode, CATEGORY_EVENT.SCENE);
poly.registerNode(AnyEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(BlockEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(ButtonEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(CameraDeviceOrientationControlsEventNode, CATEGORY_EVENT.CAMERA);
poly.registerNode(CameraMapControlsEventNode, CATEGORY_EVENT.CAMERA);
poly.registerNode(CameraOrbitControlsEventNode, CATEGORY_EVENT.CAMERA);
poly.registerNode(DelayEventNode, CATEGORY_EVENT.MISC);
// poly.registerNode(CodeEventNode, CATEGORY_EVENT.ADVANCED);
poly.registerNode(KeyboardEventNode, CATEGORY_EVENT.INPUT);
poly.registerNode(LimitEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(MessageEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(MouseEventNode, CATEGORY_EVENT.INPUT);
poly.registerNode(NodeCookEventNode, CATEGORY_EVENT.SCENE);
poly.registerNode(NullEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(PointerEventNode, CATEGORY_EVENT.INPUT);
poly.registerNode(RaycastEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(SceneEventNode, CATEGORY_EVENT.SCENE);
poly.registerNode(SetFlagEventNode, CATEGORY_EVENT.SCENE);
poly.registerNode(SetParamEventNode, CATEGORY_EVENT.SCENE);
poly.registerNode(SequenceEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(TimerEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(ViewerEventNode, CATEGORY_EVENT.MISC);
// networks
poly.registerNode(AnimationsEventNode, CATEGORY_EVENT.NETWORK);
poly.registerNode(CopEventNode, CATEGORY_EVENT.NETWORK);
poly.registerNode(EventsEventNode, CATEGORY_EVENT.NETWORK);
poly.registerNode(MaterialsEventNode, CATEGORY_EVENT.NETWORK);
poly.registerNode(PostProcessEventNode, CATEGORY_EVENT.NETWORK);
}
}