polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
32 lines (26 loc) • 976 B
text/typescript
// import CoreUIData from 'src/core/UIData'
import {CoreGraphNode} from '../../../core/graph/CoreGraphNode';
import {BaseParamType} from '../_Base';
import {PolyScene} from '../../scene/PolyScene';
export class UIData extends CoreGraphNode {
// private _folder_name: string | undefined;
private _update_visibility_and_remove_dirty_bound = this.update_visibility_and_remove_dirty.bind(this);
constructor(scene: PolyScene, private param: BaseParamType) {
super(scene, 'param ui data');
// this.set_scene(this.param.scene);
this.addPostDirtyHook('_update_visibility_and_remove_dirty', this._update_visibility_and_remove_dirty_bound);
}
update_visibility_and_remove_dirty() {
this.update_visibility();
this.removeDirtyState();
}
update_visibility() {
this.param.options.update_visibility();
}
// set_folder_name(folder_name: string | undefined) {
// this._folder_name = folder_name;
// }
// get folder_name() {
// return this._folder_name;
// }
}