polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
36 lines (31 loc) • 791 B
text/typescript
import {NodeEvent} from '../../../poly/NodeEvent';
import {BaseState} from './Base';
import {Poly} from '../../../Poly';
export class ErrorState extends BaseState {
private _message: string | undefined;
set(message: string | undefined) {
if (this._message != message) {
if (message) {
Poly.warn(`[${this.node.fullPath()}] error: '${message}'`);
}
this._message = message;
this.on_update();
}
}
message() {
return this._message;
}
clear() {
this.set(undefined);
}
active(): boolean {
return this._message != null;
}
protected on_update() {
if (this._message != null) {
// console.warn("new error", message, this.self.fullPath())
this.node.setContainer(null, `from error '${this._message}'`);
}
this.node.emit(NodeEvent.ERROR_UPDATED);
}
}