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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import {ShaderName} from './ShaderName'; import {NodeContext} from '../../../poly/NodeContext'; import {NodeTypeMap} from '../../../containers/utils/ContainerMap'; export abstract class TypedAssembler<NC extends NodeContext> { abstract get shader_names(): ShaderName[]; abstract input_names_for_shader_name(node: NodeTypeMap[NC], shader_name: ShaderName): string[]; }