polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
22 lines (19 loc) • 616 B
text/typescript
/**
* A subnet to create SOP nodes
*
*/
import {SubnetSopNodeLike} from './utils/subnet/ChildrenDisplayController';
import {InputCloneMode} from '../../poly/InputCloneMode';
import {NodeParamsConfig} from '../utils/params/ParamsConfig';
class SubnetSopParamsConfig extends NodeParamsConfig {}
const ParamsConfig = new SubnetSopParamsConfig();
export class SubnetSopNode extends SubnetSopNodeLike<SubnetSopParamsConfig> {
params_config = ParamsConfig;
static type() {
return 'subnet';
}
initializeNode() {
this.io.inputs.setCount(0, 4);
this.io.inputs.initInputsClonedState(InputCloneMode.NEVER);
}
}