polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
51 lines (45 loc) • 1.51 kB
text/typescript
/**
* Creates a circle.
*
*
*/
import {TypedSopNode} from './_Base';
import {CircleSopOperation} from '../../../core/operations/sop/Circle';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
const DEFAULT = CircleSopOperation.DEFAULT_PARAMS;
class CircleSopParamsConfig extends NodeParamsConfig {
/** @param circle radius */
radius = ParamConfig.FLOAT(DEFAULT.radius);
/** @param segments count */
segments = ParamConfig.INTEGER(DEFAULT.segments, {
range: [1, 50],
rangeLocked: [true, false],
});
/** @param toggle on to have an arc instead of a closed circle */
open = ParamConfig.BOOLEAN(DEFAULT.open);
/** @param angle fo the arc */
arcAngle = ParamConfig.FLOAT(DEFAULT.arcAngle, {
range: [0, 360],
rangeLocked: [false, false],
visibleIf: {open: 1},
});
/** @param direction of the axis perpendicular to the circle plane */
direction = ParamConfig.VECTOR3(DEFAULT.direction);
}
const ParamsConfig = new CircleSopParamsConfig();
export class CircleSopNode extends TypedSopNode<CircleSopParamsConfig> {
params_config = ParamsConfig;
static type() {
return 'circle';
}
initializeNode() {
// this.io.inputs.setCount(0);
// this.io.inputs.init_inputs_clonable_state([InputCloneMode.FROM_NODE]);
}
private _operation: CircleSopOperation | undefined;
cook() {
this._operation = this._operation || new CircleSopOperation(this._scene, this.states);
const core_group = this._operation.cook([], this.pv);
this.setCoreGroup(core_group);
}
}