polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
33 lines (27 loc) • 970 B
text/typescript
/**
* Creates a point at the center of each input objects
*
*
*/
import {TypedSopNode} from './_Base';
import {CoreGroup} from '../../../core/geometry/Group';
import {CenterSopOperation} from '../../../core/operations/sop/Center';
import {NodeParamsConfig} from '../utils/params/ParamsConfig';
class CenterSopParamsConfig extends NodeParamsConfig {}
const ParamsConfig = new CenterSopParamsConfig();
export class CenterSopNode extends TypedSopNode<CenterSopParamsConfig> {
params_config = ParamsConfig;
static type() {
return 'center';
}
initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(CenterSopOperation.INPUT_CLONED_STATE);
}
private _operation: CenterSopOperation | undefined;
cook(input_contents: CoreGroup[]) {
this._operation = this._operation || new CenterSopOperation(this.scene(), this.states);
const core_group = this._operation.cook(input_contents, this.pv);
this.setCoreGroup(core_group);
}
}