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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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/** * Creates an attribute on the geometry or object. * * @remarks * This allows you to create an attribute and define the following: * - the group this applies to * - the name * - the type (numeric or string) * - the size (float, vector2, vector3 or vector4) * - the class (geometry or object attribute) * - the value * * Note that you can also given an expression to set the value of the attribute, such as `sin(2*@P.z)` * */ import {TypedSopNode} from './_Base'; import { AttribClassMenuEntries, AttribTypeMenuEntries, AttribClass, AttribType, ATTRIBUTE_CLASSES, ATTRIBUTE_TYPES, } from '../../../core/geometry/Constant'; import {CoreAttribute} from '../../../core/geometry/Attribute'; import {CoreObject} from '../../../core/geometry/Object'; import {CoreGroup} from '../../../core/geometry/Group'; import {TypeAssert} from '../../poly/Assert'; import {BufferGeometry} from 'three/src/core/BufferGeometry'; type ValueArrayByName = PolyDictionary<number[]>; import {AttribCreateSopOperation} from '../../../core/operations/sop/AttribCreate'; import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig'; import {NumericAttribValueAsArray, PolyDictionary} from '../../../types/GlobalTypes'; const DEFAULT = AttribCreateSopOperation.DEFAULT_PARAMS; class AttribCreateSopParamsConfig extends NodeParamsConfig { /** @param the group this applies to */ group = ParamConfig.STRING(DEFAULT.group); /** @param the attribute class (geometry or object) */ class = ParamConfig.INTEGER(DEFAULT.class, { menu: { entries: AttribClassMenuEntries, }, }); /** @param the attribute type (numeric or string) */ type = ParamConfig.INTEGER(DEFAULT.type, { menu: { entries: AttribTypeMenuEntries, }, }); /** @param the attribute name */ name = ParamConfig.STRING(DEFAULT.name); /** @param the attribute size (1 for float, 2 for vector2, 3 for vector3, 4 for vector4) */ size = ParamConfig.INTEGER(DEFAULT.size, { range: [1, 4], rangeLocked: [true, true], visibleIf: {type: AttribType.NUMERIC}, }); /** @param the value for a float attribute */ value1 = ParamConfig.FLOAT(DEFAULT.value1, { visibleIf: {type: AttribType.NUMERIC, size: 1}, expression: {forEntities: true}, }); /** @param the value for a vector2 */ value2 = ParamConfig.VECTOR2(DEFAULT.value2, { visibleIf: {type: AttribType.NUMERIC, size: 2}, expression: {forEntities: true}, }); /** @param the value for a vector3 */ value3 = ParamConfig.VECTOR3(DEFAULT.value3, { visibleIf: {type: AttribType.NUMERIC, size: 3}, expression: {forEntities: true}, }); /** @param the value for a vector4 */ value4 = ParamConfig.VECTOR4(DEFAULT.value4, { visibleIf: {type: AttribType.NUMERIC, size: 4}, expression: {forEntities: true}, }); /** @param the value for a string attribute */ string = ParamConfig.STRING(DEFAULT.string, { visibleIf: {type: AttribType.STRING}, expression: {forEntities: true}, }); } const ParamsConfig = new AttribCreateSopParamsConfig(); export class AttribCreateSopNode extends TypedSopNode<AttribCreateSopParamsConfig> { params_config = ParamsConfig; static type() { return 'attribCreate'; } private _x_arrays_by_geometry_uuid: ValueArrayByName = {}; private _y_arrays_by_geometry_uuid: ValueArrayByName = {}; private _z_arrays_by_geometry_uuid: ValueArrayByName = {}; private _w_arrays_by_geometry_uuid: ValueArrayByName = {}; initializeNode() { this.io.inputs.setCount(1); this.io.inputs.initInputsClonedState(AttribCreateSopOperation.INPUT_CLONED_STATE); this.scene().dispatchController.onAddListener(() => { this.params.onParamsCreated('params_label', () => { this.params.label.init([this.p.name]); }); }); } private _operation: AttribCreateSopOperation | undefined; cook(input_contents: CoreGroup[]) { // cannot yet convert to an operation, as expressions may be used in this node // but we can still use one when no expression is required if (this._is_using_expression()) { if (this.pv.name && this.pv.name.trim() != '') { this._add_attribute(ATTRIBUTE_CLASSES[this.pv.class], input_contents[0]); } else { this.states.error.set('attribute name is not valid'); } } else { this._operation = this._operation || new AttribCreateSopOperation(this.scene(), this.states); const core_group = this._operation.cook(input_contents, this.pv); this.setCoreGroup(core_group); } } private async _add_attribute(attrib_class: AttribClass, core_group: CoreGroup) { const attrib_type = ATTRIBUTE_TYPES[this.pv.type]; switch (attrib_class) { case AttribClass.VERTEX: await this.add_point_attribute(attrib_type, core_group); return this.setCoreGroup(core_group); case AttribClass.OBJECT: await this.add_object_attribute(attrib_type, core_group); return this.setCoreGroup(core_group); } TypeAssert.unreachable(attrib_class); } async add_point_attribute(attrib_type: AttribType, core_group: CoreGroup) { const core_objects = core_group.coreObjects(); switch (attrib_type) { case AttribType.NUMERIC: { for (let i = 0; i < core_objects.length; i++) { await this.add_numeric_attribute_to_points(core_objects[i]); } return; } case AttribType.STRING: { for (let i = 0; i < core_objects.length; i++) { await this.add_string_attribute_to_points(core_objects[i]); } return; } } TypeAssert.unreachable(attrib_type); } async add_object_attribute(attrib_type: AttribType, core_group: CoreGroup) { const core_objects = core_group.coreObjectsFromGroup(this.pv.group); switch (attrib_type) { case AttribType.NUMERIC: await this.add_numeric_attribute_to_object(core_objects); return; case AttribType.STRING: await this.add_string_attribute_to_object(core_objects); return; } TypeAssert.unreachable(attrib_type); } async add_numeric_attribute_to_points(core_object: CoreObject) { const core_geometry = core_object.coreGeometry(); if (!core_geometry) { return; } const points = core_object.pointsFromGroup(this.pv.group); const param = [this.p.value1, this.p.value2, this.p.value3, this.p.value4][this.pv.size - 1]; if (param.has_expression()) { if (!core_geometry.hasAttrib(this.pv.name)) { core_geometry.addNumericAttrib(this.pv.name, this.pv.size, param.value); } const geometry = core_geometry.geometry(); const array = geometry.getAttribute(this.pv.name).array as number[]; if (this.pv.size == 1) { if (this.p.value1.expression_controller) { await this.p.value1.expression_controller.compute_expression_for_points(points, (point, value) => { array[point.index() * this.pv.size + 0] = value; }); } } else { const vparam = [this.p.value2, this.p.value3, this.p.value4][this.pv.size - 2]; let params = vparam.components; const tmp_arrays = new Array(params.length); let component_param; const arrays_by_geometry_uuid = [ this._x_arrays_by_geometry_uuid, this._y_arrays_by_geometry_uuid, this._z_arrays_by_geometry_uuid, this._w_arrays_by_geometry_uuid, ]; for (let i = 0; i < params.length; i++) { component_param = params[i]; if (component_param.has_expression() && component_param.expression_controller) { tmp_arrays[i] = this._init_array_if_required( geometry, arrays_by_geometry_uuid[i], points.length ); await component_param.expression_controller.compute_expression_for_points( points, (point, value) => { // array[point.index()*this.pv.size+i] = value tmp_arrays[i][point.index()] = value; } ); } else { const value = component_param.value; for (let point of points) { array[point.index() * this.pv.size + i] = value; } } } // commit the tmp values for (let j = 0; j < tmp_arrays.length; j++) { const tmp_array = tmp_arrays[j]; if (tmp_array) { for (let i = 0; i < tmp_array.length; i++) { array[i * this.pv.size + j] = tmp_array[i]; } } } } } else { // no need to do work here, as this will be done in the operation } } async add_numeric_attribute_to_object(core_objects: CoreObject[]) { const param = [this.p.value1, this.p.value2, this.p.value3, this.p.value4][this.pv.size - 1]; if (param.has_expression()) { if (this.pv.size == 1) { if (this.p.value1.expression_controller) { await this.p.value1.expression_controller.compute_expression_for_objects( core_objects, (core_object, value) => { core_object.setAttribValue(this.pv.name, value); } ); } } else { const vparam = [this.p.value2, this.p.value3, this.p.value4][this.pv.size - 2]; let params = vparam.components; let values_by_core_object_index: PolyDictionary<NumericAttribValueAsArray> = {}; // for (let component_param of params) { // values.push(component_param.value); // } for (let core_object of core_objects) { values_by_core_object_index[core_object.index()] = (<unknown>[]) as NumericAttribValueAsArray; } for (let component_index = 0; component_index < params.length; component_index++) { const component_param = params[component_index]; if (component_param.has_expression() && component_param.expression_controller) { await component_param.expression_controller.compute_expression_for_objects( core_objects, (core_object, value) => { values_by_core_object_index[core_object.index()][component_index] = value; } ); } else { for (let core_object of core_objects) { values_by_core_object_index[core_object.index()][component_index] = component_param.value; } } } for (let i = 0; i < core_objects.length; i++) { const core_object = core_objects[i]; const value = values_by_core_object_index[core_object.index()]; core_object.setAttribValue(this.pv.name, value); } } } else { // no need to do work here, as this will be done in the operation } } // private _convert_object_numeric_value(value: Vector4) { // let converted_value; // switch (this.pv.size) { // case 1: { // converted_value = value.x; // break; // } // case 2: { // converted_value = new Vector2(value.x, value.y); // break; // } // case 3: { // converted_value = new Vector3(value.x, value.y, value.z); // break; // } // case 4: { // converted_value = new Vector4(value.x, value.y, value.z, value.w); // break; // } // } // return converted_value; // } async add_string_attribute_to_points(core_object: CoreObject) { const points = core_object.pointsFromGroup(this.pv.group); const param = this.p.string; const string_values: string[] = new Array(points.length); if (param.has_expression() && param.expression_controller) { await param.expression_controller.compute_expression_for_points(points, (point, value) => { string_values[point.index()] = value; }); } else { // no need to do work here, as this will be done in the operation } const index_data = CoreAttribute.array_to_indexed_arrays(string_values); const geometry = core_object.coreGeometry(); if (geometry) { geometry.setIndexedAttribute(this.pv.name, index_data['values'], index_data['indices']); } } async add_string_attribute_to_object(core_objects: CoreObject[]) { const param = this.p.string; if (param.has_expression() && param.expression_controller) { await param.expression_controller.compute_expression_for_objects(core_objects, (core_object, value) => { core_object.setAttribValue(this.pv.name, value); }); } else { // no need to do work here, as this will be done in the operation } // this.context().set_entity(object); // const core_object = new CoreObject(object); // this.param('string').eval(val => { // core_object.addAttribute(this.pv.name, val); // }); } private _init_array_if_required( geometry: BufferGeometry, arrays_by_geometry_uuid: ValueArrayByName, points_count: number ) { const uuid = geometry.uuid; const current_array = arrays_by_geometry_uuid[uuid]; if (current_array) { // only create new array if we need more point, or as soon as the length is different? if (current_array.length < points_count) { arrays_by_geometry_uuid[uuid] = new Array(points_count); } } else { arrays_by_geometry_uuid[uuid] = new Array(points_count); } return arrays_by_geometry_uuid[uuid]; } // // // CHECK IF EXPRESSION IS BEING USED, TO ALLOW EASY SWITCH TO OPERATION // // private _is_using_expression(): boolean { const attrib_type = ATTRIBUTE_TYPES[this.pv.type]; switch (attrib_type) { case AttribType.NUMERIC: const param = [this.p.value1, this.p.value2, this.p.value3, this.p.value4][this.pv.size - 1]; return param.has_expression(); case AttribType.STRING: return this.p.string.has_expression(); } } }