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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import {TypedPostProcessNode, TypedPostNodeContext} from './_Base'; import {Pass} from '../../../modules/three/examples/jsm/postprocessing/Pass'; import {NodeParamsConfig} from '../utils/params/ParamsConfig'; class SequencePostParamsConfig extends NodeParamsConfig {} const ParamsConfig = new SequencePostParamsConfig(); export class SequencePostNode extends TypedPostProcessNode<Pass, SequencePostParamsConfig> { params_config = ParamsConfig; static type() { return 'sequence'; } initializeNode() { super.initializeNode(); this.io.inputs.setCount(0, 4); } setup_composer(context: TypedPostNodeContext): void { this._add_pass_from_input(0, context); this._add_pass_from_input(1, context); this._add_pass_from_input(2, context); this._add_pass_from_input(3, context); } }