polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
40 lines (36 loc) • 1.29 kB
text/typescript
/**
* A subnet to create ROP nodes
*
*/
import {Constructor, valueof} from '../../../types/GlobalTypes';
import {ParamLessBaseNetworkMatNode} from './_BaseManager';
import {NodeContext, NetworkNodeType} from '../../poly/NodeContext';
import {RopNodeChildrenMap} from '../../poly/registers/nodes/Rop';
import {BaseRopNodeType} from '../rop/_Base';
import {ParamsInitData} from '../utils/io/IOController';
export class RenderersMatNode extends ParamLessBaseNetworkMatNode {
static type() {
return NetworkNodeType.ROP;
}
protected _children_controller_context = NodeContext.ROP;
createNode<S extends keyof RopNodeChildrenMap>(
node_class: S,
params_init_value_overrides?: ParamsInitData
): RopNodeChildrenMap[S];
createNode<K extends valueof<RopNodeChildrenMap>>(
node_class: Constructor<K>,
params_init_value_overrides?: ParamsInitData
): K;
createNode<K extends valueof<RopNodeChildrenMap>>(
node_class: Constructor<K>,
params_init_value_overrides?: ParamsInitData
): K {
return super.createNode(node_class, params_init_value_overrides) as K;
}
children() {
return super.children() as BaseRopNodeType[];
}
nodesByType<K extends keyof RopNodeChildrenMap>(type: K): RopNodeChildrenMap[K][] {
return super.nodesByType(type) as RopNodeChildrenMap[K][];
}
}