polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
78 lines (73 loc) • 2.35 kB
text/typescript
import {BaseGlNodeType} from '../../_Base';
import {LineType} from './LineType';
import {BaseNodeType} from '../../../_Base';
import {NetworkChildNodeType} from '../../../../poly/NodeContext';
const LINE_SUFFIXES = {
[LineType.FUNCTION_DECLARATION]: '',
[LineType.DEFINE]: ';',
[LineType.BODY]: ';',
};
const LINE_PREFIXES = {
[LineType.FUNCTION_DECLARATION]: '',
[LineType.DEFINE]: '',
[LineType.BODY]: ' ',
};
const BLOCK_START_LAST_CHAR = '{';
const BLOCK_END_LAST_CHAR = '}';
export class CodeFormatter {
static node_comment(node: BaseGlNodeType, line_type: LineType): string {
let line = `// ${node.fullPath()}`;
let prefix: string = LINE_PREFIXES[line_type];
if (line_type == LineType.BODY) {
let distance = this.node_distance_to_material(node);
// special case for subnet_output, so that the comment is offset correctly
if (node.type() == NetworkChildNodeType.OUTPUT) {
distance += 1;
}
prefix = prefix.repeat(distance);
}
if (line_type == LineType.BODY) {
line = `${prefix}${line}`;
}
return line;
}
static line_wrap(node: BaseGlNodeType, line: string, line_type: LineType) {
let add_suffix = true;
if (line.indexOf('#if') == 0 || line.indexOf('#endif') == 0) {
add_suffix = false;
}
let prefix: string = LINE_PREFIXES[line_type];
if (line_type == LineType.BODY) {
prefix = prefix.repeat(this.node_distance_to_material(node));
}
line = `${prefix}${line}`;
if (add_suffix) {
const last_char = line[line.length - 1];
const suffix = LINE_SUFFIXES[line_type];
if (last_char != suffix && last_char != BLOCK_START_LAST_CHAR && last_char != BLOCK_END_LAST_CHAR) {
line += suffix;
}
}
return line;
}
static post_line_separator(line_type: LineType) {
return line_type == LineType.BODY ? ' ' : '';
}
static node_distance_to_material(node: BaseNodeType): number {
const parent = node.parent();
if (!parent) {
return 0;
}
if (parent.nodeContext() != node.nodeContext()) {
return 1;
} else {
// we do not have an offset of 1 for subnet_input and subnet_output
// so that those nodes can control the tabs themselves in set_lines()
let offset = 1;
if (node.type() == NetworkChildNodeType.INPUT || node.type() == NetworkChildNodeType.OUTPUT) {
offset = 0;
}
return offset + this.node_distance_to_material(parent);
}
}
}