polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
14 lines (11 loc) • 529 B
text/typescript
import {BaseGlNodeType} from '../../_Base';
import {UniformGLDefinition} from '../../utils/GLDefinition';
import {GlConnectionPointType} from '../../../utils/io/connections/Gl';
// import { Definition } from "../../Definition/_Module";
// import {DefinitionBaseConfig} from './DefinitionBaseConfig'
export class UniformConfig {
constructor(protected _gl_type: GlConnectionPointType, protected _name: string) {}
create_definition(node: BaseGlNodeType) {
return new UniformGLDefinition(node, this._gl_type, this._name);
}
}