polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
16 lines (13 loc) • 338 B
text/typescript
import {ShaderName} from '../../../utils/shaders/ShaderName';
export class ShaderConfig {
constructor(private _name: ShaderName, private _input_names: string[], private _dependencies: ShaderName[]) {}
name() {
return this._name;
}
input_names() {
return this._input_names;
}
dependencies() {
return this._dependencies;
}
}