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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import {BaseNodeGlMathFunctionArg1GlNode} from './_BaseMathFunction'; import {GlConnectionPointType} from '../utils/io/connections/Gl'; export class LengthGlNode extends BaseNodeGlMathFunctionArg1GlNode { static type() { return 'length'; } initializeNode() { super.initializeNode(); this.io.connection_points.set_input_name_function(this._gl_input_name.bind(this)); this.io.connection_points.set_expected_output_types_function(this._expected_output_types.bind(this)); } protected _gl_input_name(index: number) { return ['x'][index]; } gl_method_name(): string { return 'length'; } protected _expected_output_types() { return [GlConnectionPointType.FLOAT]; } }