polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
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text/typescript
/**
* Allows to trigger keyboard events.
*
*
*/
import {EventConnectionPoint, EventConnectionPointType} from '../utils/io/connections/Event';
import {BaseNodeType} from '../_Base';
import {BaseParamType} from '../../params/_Base';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {TypedInputEventNode, EVENT_PARAM_OPTIONS} from './_BaseInput';
import {ACCEPTED_KEYBOARD_EVENT_TYPES} from '../../scene/utils/events/KeyboardEventsController';
class KeyboardEventParamsConfig extends NodeParamsConfig {
/** @param toggle on to allow any event to be listened to */
active = ParamConfig.BOOLEAN(true, {
callback: (node: BaseNodeType, param: BaseParamType) => {
KeyboardEventNode.PARAM_CALLBACK_update_register(node as KeyboardEventNode);
},
});
sep = ParamConfig.SEPARATOR(null, {visibleIf: {active: true}});
/** @param toggle on to listen to keydown events */
keydown = ParamConfig.BOOLEAN(1, EVENT_PARAM_OPTIONS);
/** @param toggle on to listen to keypress events */
keypress = ParamConfig.BOOLEAN(0, EVENT_PARAM_OPTIONS);
/** @param toggle on to listen to keyup events */
keyup = ParamConfig.BOOLEAN(0, EVENT_PARAM_OPTIONS);
}
const ParamsConfig = new KeyboardEventParamsConfig();
export class KeyboardEventNode extends TypedInputEventNode<KeyboardEventParamsConfig> {
params_config = ParamsConfig;
static type() {
return 'keyboard';
}
protected accepted_event_types() {
return ACCEPTED_KEYBOARD_EVENT_TYPES.map((n) => `${n}`);
}
initializeNode() {
this.io.outputs.setNamedOutputConnectionPoints(
ACCEPTED_KEYBOARD_EVENT_TYPES.map((event_type) => {
return new EventConnectionPoint(event_type, EventConnectionPointType.KEYBOARD);
})
);
}
}