polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
70 lines (61 loc) • 1.84 kB
text/typescript
/**
* Generates a color
*
*
*/
import {TypedCopNode} from './_Base';
import {DataTexture} from 'three/src/textures/DataTexture';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {BaseNodeType} from '../_Base';
class ColorCopParamsConfig extends NodeParamsConfig {
/** @param texture resolution */
resolution = ParamConfig.VECTOR2([256, 256], {
callback: (node: BaseNodeType) => {
ColorCopNode.PARAM_CALLBACK_reset(node as ColorCopNode);
},
});
/** @param color to generate */
color = ParamConfig.COLOR([1, 1, 1]);
}
const ParamsConfig = new ColorCopParamsConfig();
export class ColorCopNode extends TypedCopNode<ColorCopParamsConfig> {
params_config = ParamsConfig;
static type() {
return 'color';
}
private _data_texture: DataTexture | undefined;
cook() {
const w = this.pv.resolution.x;
const h = this.pv.resolution.y;
this._data_texture = this._data_texture || this._create_data_texture(w, h);
const pixels_count = h * w;
const c = this.pv.color.toArray();
const r = c[0] * 255;
const g = c[1] * 255;
const b = c[2] * 255;
const a = 255;
const data = this._data_texture.image.data;
for (let i = 0; i < pixels_count; i++) {
data[i * 4 + 0] = r;
data[i * 4 + 1] = g;
data[i * 4 + 2] = b;
data[i * 4 + 3] = a;
}
this._data_texture.needsUpdate = true;
this.set_texture(this._data_texture);
}
private _create_data_texture(width: number, height: number) {
const pixel_buffer = this._create_pixel_buffer(width, height);
return new DataTexture(pixel_buffer, width, height);
}
private _create_pixel_buffer(width: number, height: number) {
const size = width * height * 4;
return new Uint8Array(size);
}
static PARAM_CALLBACK_reset(node: ColorCopNode) {
node._reset();
}
private _reset() {
this._data_texture = undefined;
}
}