polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
43 lines (35 loc) • 1.07 kB
text/typescript
/**
* Sets the duration of an animation
*
*
*/
import {TypedAnimNode} from './_Base';
import {TimelineBuilder} from '../../../core/animation/TimelineBuilder';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
class DurationAnimParamsConfig extends NodeParamsConfig {
/** @param duration */
duration = ParamConfig.FLOAT(1, {
range: [0, 10],
rangeLocked: [true, false],
});
}
const ParamsConfig = new DurationAnimParamsConfig();
export class DurationAnimNode extends TypedAnimNode<DurationAnimParamsConfig> {
params_config = ParamsConfig;
static type() {
return 'duration';
}
initializeNode() {
this.io.inputs.setCount(0, 1);
this.scene().dispatchController.onAddListener(() => {
this.params.onParamsCreated('params_label', () => {
this.params.label.init([this.p.duration]);
});
});
}
cook(input_contents: TimelineBuilder[]) {
const timeline_builder = input_contents[0] || new TimelineBuilder();
timeline_builder.set_duration(this.pv.duration);
this.set_timeline_builder(timeline_builder);
}
}