polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
49 lines (44 loc) • 1.11 kB
text/typescript
import {TypedContainer} from './_Base';
import {ContainableMap} from './utils/ContainableMap';
import {NodeContext} from '../poly/NodeContext';
export class TextureContainer extends TypedContainer<NodeContext.COP> {
// _content: Texture;
set_content(content: ContainableMap[NodeContext.COP]) {
super.set_content(content);
}
// set_texture(texture: Texture){
// if (this._content != null) {
// this._content.dispose();
// }
// this.set_content(texture);
// }
texture(): ContainableMap[NodeContext.COP] {
return this._content;
}
coreContent(): ContainableMap[NodeContext.COP] {
return this._content;
}
coreContentCloned(): ContainableMap[NodeContext.COP] | undefined {
const texture = this._content?.clone();
if (texture) {
texture.needsUpdate = true;
}
return texture;
}
object() {
return this.texture();
}
infos() {
if (this._content != null) {
return [this._content];
}
}
resolution(): [number, number] {
if (this._content) {
if (this._content.image) {
return [this._content.image.width, this._content.image.height];
}
}
return [-1, -1];
}
}