polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
62 lines (58 loc) • 2.21 kB
text/typescript
import {CoreGroup} from '../../geometry/Group';
import {BaseOperation} from '../_Base';
import {NodeContext} from '../../../engine/poly/NodeContext';
import {BufferGeometry} from 'three/src/core/BufferGeometry';
import {ObjectType, ObjectByObjectType, OBJECT_CONSTRUCTOR_BY_OBJECT_TYPE, CoreConstant} from '../../geometry/Constant';
import {CoreGeometryIndexBuilder} from '../../geometry/util/IndexBuilder';
import {Material} from 'three/src/materials/Material';
import {Mesh} from 'three/src/objects/Mesh';
import {Object3D} from 'three/src/core/Object3D';
export class BaseSopOperation extends BaseOperation {
static context() {
return NodeContext.SOP;
}
cook(input_contents: CoreGroup[], params: any): CoreGroup | Promise<CoreGroup> | void {}
//
//
// UTILS
//
//
protected create_core_group_from_objects(objects: Object3D[]) {
const core_group = new CoreGroup();
core_group.setObjects(objects);
return core_group;
}
protected create_core_group_from_geometry(geometry: BufferGeometry, type: ObjectType = ObjectType.MESH) {
const object = BaseSopOperation.create_object(geometry, type);
return this.create_core_group_from_objects([object]);
}
protected create_object<OT extends ObjectType>(
geometry: BufferGeometry,
type: OT,
material?: Material
): ObjectByObjectType[OT] {
return BaseSopOperation.create_object(geometry, type, material);
}
static create_object<OT extends ObjectType>(
geometry: BufferGeometry,
type: OT,
material?: Material
): ObjectByObjectType[OT] {
// ensure it has an index
this.create_index_if_none(geometry);
const object_constructor = OBJECT_CONSTRUCTOR_BY_OBJECT_TYPE[type] as any; //THREE[type];
material = material || CoreConstant.MATERIALS[type].clone();
const object: Mesh = new object_constructor(geometry, material);
object.castShadow = true;
object.receiveShadow = true;
object.frustumCulled = false;
object.matrixAutoUpdate = false;
return object as ObjectByObjectType[OT];
}
protected create_index_if_none(geometry: BufferGeometry) {
BaseSopOperation.create_index_if_none(geometry);
}
static create_index_if_none(geometry: BufferGeometry) {
CoreGeometryIndexBuilder.create_index_if_none(geometry);
}
}