polygonjs-engine
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node-based webgl 3D engine https://polygonjs.com
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text/typescript
import {ObjectLoader} from 'three/src/loaders/ObjectLoader';
import {Object3D} from 'three/src/core/Object3D';
import {BufferGeometry} from 'three/src/core/BufferGeometry';
import {Poly} from '../../engine/Poly';
import {ModuleName} from '../../engine/poly/registers/modules/_BaseRegister';
import {LineSegments} from 'three/src/objects/LineSegments';
import {Mesh} from 'three/src/objects/Mesh';
import {Points} from 'three/src/objects/Points';
import {LineBasicMaterial} from 'three/src/materials/LineBasicMaterial';
import {MeshLambertMaterial} from 'three/src/materials/MeshLambertMaterial';
import {PointsMaterial} from 'three/src/materials/PointsMaterial';
import {PolyScene} from '../../engine/scene/PolyScene';
import {DRACOLoader} from '../../modules/three/examples/jsm/loaders/DRACOLoader';
import {GLTFLoader} from '../../modules/three/examples/jsm/loaders/GLTFLoader';
import {CoreUserAgent} from '../UserAgent';
enum GeometryExtension {
DRC = 'drc',
FBX = 'fbx',
GLTF = 'gltf',
GLB = 'glb',
OBJ = 'obj',
PDB = 'pdb',
PLY = 'ply',
}
interface PdbObject {
geometryAtoms: BufferGeometry;
geometryBonds: BufferGeometry;
}
export class CoreLoaderGeometry {
public readonly ext: string;
private static _default_mat_mesh = new MeshLambertMaterial();
private static _default_mat_point = new PointsMaterial();
private static _default_mat_line = new LineBasicMaterial();
constructor(private url: string, private scene: PolyScene) {
this.ext = CoreLoaderGeometry.get_extension(url);
}
static get_extension(url: string) {
let _url: URL;
let ext: string | null = null;
try {
_url = new URL(url);
ext = _url.searchParams.get('ext');
} catch (e) {}
// the loader checks first an 'ext' in the query params
// for urls such as http://domain.com/file?path=geometry.obj&t=aaa&ext=obj
// to know what extension it is, since it may not be before the '?'.
// But if there is not, the part before the '?' is used
if (!ext) {
const url_without_params = url.split('?')[0];
const elements = url_without_params.split('.');
ext = elements[elements.length - 1].toLowerCase();
// if (this.ext === 'zip') {
// this.ext = elements[elements.length - 2];
// }
}
return ext;
}
load(on_success: (objects: Object3D[]) => void, on_error: (error: string) => void) {
this.load_auto()
.then((object) => {
on_success(object);
})
.catch((error) => {
on_error(error);
});
}
private load_auto(): Promise<any> {
return new Promise(async (resolve, reject) => {
// do not add '?' here. Let the requester do it if necessary
let url = this.url; //.includes('?') ? this.url : `${this.url}?${Date.now()}`;
if (url[0] != 'h') {
const assets_root = this.scene.assets.root();
if (assets_root) {
url = `${assets_root}${url}`;
}
}
if (this.ext == 'json') {
CoreLoaderGeometry.increment_in_progress_loads_count();
await CoreLoaderGeometry.wait_for_max_concurrent_loads_queue_freed();
fetch(url)
.then(async (response) => {
const data = await response.json();
const obj_loader = new ObjectLoader();
obj_loader.parse(data, (obj) => {
CoreLoaderGeometry.decrement_in_progress_loads_count();
resolve(this.on_load_success(obj.children[0]));
});
})
.catch((error) => {
CoreLoaderGeometry.decrement_in_progress_loads_count();
reject(error);
});
} else {
const loader = await this.loader_for_ext();
if (loader) {
CoreLoaderGeometry.increment_in_progress_loads_count();
await CoreLoaderGeometry.wait_for_max_concurrent_loads_queue_freed();
loader.load(
url,
(object: any) => {
this.on_load_success(object).then((object2) => {
CoreLoaderGeometry.decrement_in_progress_loads_count();
resolve(object2);
});
},
undefined,
(error_message: ErrorEvent) => {
Poly.warn('error loading', url, error_message);
CoreLoaderGeometry.decrement_in_progress_loads_count();
reject(error_message);
}
);
} else {
const error_message = `format not supported (${this.ext})`;
reject(error_message);
}
}
});
}
private async on_load_success(object: Object3D | BufferGeometry | object): Promise<Object3D[]> {
// if(object.animations){
// await CoreScriptLoader.load('/three/js/utils/SkeletonUtils')
// }
if (object instanceof Object3D) {
switch (this.ext) {
case GeometryExtension.GLTF:
return this.on_load_succes_gltf(object);
case GeometryExtension.GLB:
return this.on_load_succes_gltf(object);
// case 'drc':
// return this.on_load_succes_drc(object);
case GeometryExtension.OBJ:
return [object]; // [object] //.children
case 'json':
return [object]; // [object] //.children
default:
return [object];
}
}
if (object instanceof BufferGeometry) {
switch (this.ext) {
case GeometryExtension.DRC:
return this.on_load_succes_drc(object);
default:
return [new Mesh(object)];
}
}
// if it's an object, such as returned by glb or pdb
switch (this.ext) {
case GeometryExtension.GLTF:
return this.on_load_succes_gltf(object);
case GeometryExtension.GLB:
return this.on_load_succes_gltf(object);
case GeometryExtension.PDB:
return this.on_load_succes_pdb(object as PdbObject);
default:
return [];
}
return [];
}
private on_load_succes_drc(geometry: BufferGeometry): Object3D[] {
const mesh = new Mesh(geometry, CoreLoaderGeometry._default_mat_mesh);
return [mesh];
}
private on_load_succes_gltf(gltf: any): Object3D[] {
const scene = gltf['scene'];
scene.animations = gltf.animations;
return [scene];
}
private on_load_succes_pdb(pdb_object: PdbObject): Object3D[] {
const atoms = new Points(pdb_object.geometryAtoms, CoreLoaderGeometry._default_mat_point);
const bonds = new LineSegments(pdb_object.geometryBonds, CoreLoaderGeometry._default_mat_line);
return [atoms, bonds];
}
static module_names(ext: string): ModuleName[] | void {
switch (ext) {
case GeometryExtension.DRC:
return [ModuleName.DRACOLoader];
case GeometryExtension.FBX:
return [ModuleName.FBXLoader];
case GeometryExtension.GLTF:
return [ModuleName.GLTFLoader];
case GeometryExtension.GLB:
return [ModuleName.GLTFLoader, ModuleName.DRACOLoader];
case GeometryExtension.OBJ:
return [ModuleName.OBJLoader2];
case GeometryExtension.PDB:
return [ModuleName.PDBLoader];
case GeometryExtension.PLY:
return [ModuleName.PLYLoader];
}
}
async loader_for_ext() {
switch (this.ext.toLowerCase()) {
case GeometryExtension.DRC:
return this.loader_for_drc();
case GeometryExtension.FBX:
return this.loader_for_fbx();
case GeometryExtension.GLTF:
return this.loader_for_gltf();
case GeometryExtension.GLB:
return this.loader_for_glb();
case GeometryExtension.OBJ:
return this.loader_for_obj();
case GeometryExtension.PDB:
return this.loader_for_pdb();
case GeometryExtension.PLY:
return this.loader_for_ply();
}
}
async loader_for_drc() {
const module = await Poly.modulesRegister.module(ModuleName.DRACOLoader);
if (module) {
const draco_loader = new module.DRACOLoader();
const root = Poly.libs.root();
const decoder_path = `${root}/draco/`;
draco_loader.setDecoderPath(decoder_path);
draco_loader.setDecoderConfig({type: 'js'});
return draco_loader;
}
}
async loader_for_fbx() {
const module = await Poly.modulesRegister.module(ModuleName.FBXLoader);
if (module) {
return new module.FBXLoader();
}
}
async loader_for_gltf() {
const module = await Poly.modulesRegister.module(ModuleName.GLTFLoader);
if (module) {
return new module.GLTFLoader();
}
}
private static gltf_loader: GLTFLoader | undefined;
private static draco_loader: DRACOLoader | undefined;
static async loader_for_glb(scene: PolyScene) {
const gltf_module = await Poly.modulesRegister.module(ModuleName.GLTFLoader);
const draco_module = await Poly.modulesRegister.module(ModuleName.DRACOLoader);
if (gltf_module && draco_module) {
this.gltf_loader = this.gltf_loader || new gltf_module.GLTFLoader();
this.draco_loader = this.draco_loader || new draco_module.DRACOLoader();
const root = Poly.libs.root();
const decoder_path = `${root}/draco/gltf/`;
this.draco_loader.setDecoderPath(decoder_path);
// not having this uses wasm if the relevant libraries are found
// draco_loader.setDecoderConfig({type: 'js'});
this.gltf_loader.setDRACOLoader(this.draco_loader);
return this.gltf_loader;
}
}
async loader_for_glb() {
return CoreLoaderGeometry.loader_for_glb(this.scene);
}
async loader_for_obj() {
const module = await Poly.modulesRegister.module(ModuleName.OBJLoader2);
if (module) {
return new module.OBJLoader2();
}
}
async loader_for_pdb() {
const module = await Poly.modulesRegister.module(ModuleName.PDBLoader);
if (module) {
return new module.PDBLoader();
}
}
async loader_for_ply() {
const module = await Poly.modulesRegister.module(ModuleName.PLYLoader);
if (module) {
return new module.PLYLoader();
}
}
//
//
// CONCURRENT LOADS
//
//
private static MAX_CONCURRENT_LOADS_COUNT: number = CoreLoaderGeometry._init_max_concurrent_loads_count();
private static CONCURRENT_LOADS_DELAY: number = CoreLoaderGeometry._init_concurrent_loads_delay();
private static in_progress_loads_count: number = 0;
private static _queue: Array<() => void> = [];
private static _init_max_concurrent_loads_count(): number {
return CoreUserAgent.is_chrome() ? 4 : 1;
// const parser = new UAParser();
// const name = parser.getBrowser().name;
// // limit to 4 for non chrome,
// // as firefox was seen hanging trying to load multiple glb files
// // limit to 1 for safari,
// if (name) {
// const loads_count_by_browser: PolyDictionary<number> = {
// Chrome: 10,
// Firefox: 4,
// };
// const loads_count = loads_count_by_browser[name];
// if (loads_count != null) {
// return loads_count;
// }
// }
// return 1;
}
private static _init_concurrent_loads_delay(): number {
return CoreUserAgent.is_chrome() ? 1 : 10;
// const parser = new UAParser();
// const name = parser.getBrowser().name;
// // add a delay for browsers other than Chrome and Firefox
// if (name) {
// const delay_by_browser: PolyDictionary<number> = {
// Chrome: 1,
// Firefox: 10,
// Safari: 10,
// };
// const delay = delay_by_browser[name];
// if (delay != null) {
// return delay;
// }
// }
// return 10;
}
public static override_max_concurrent_loads_count(count: number) {
this.MAX_CONCURRENT_LOADS_COUNT = count;
}
private static increment_in_progress_loads_count() {
this.in_progress_loads_count++;
}
private static decrement_in_progress_loads_count() {
this.in_progress_loads_count--;
const queued_resolve = this._queue.pop();
if (queued_resolve) {
const delay = this.CONCURRENT_LOADS_DELAY;
setTimeout(() => {
queued_resolve();
}, delay);
}
}
private static async wait_for_max_concurrent_loads_queue_freed() {
if (this.in_progress_loads_count <= this.MAX_CONCURRENT_LOADS_COUNT) {
return;
} else {
return new Promise((resolve) => {
this._queue.push(resolve);
});
}
}
}